??Unreal Engine 5.4 is here!?? It’s packed with new features and improvements, including the toolsets we’ve been using internally to make ‘Fortnite Chapter 5,’ ‘Rocket Racing,’ ‘Fortnite Festival,’ and ‘LEGO Fortnite’ the successes they are. Find out what’s new today: unrealengine.com/whats-new
关于我们
Epic Games’ Unreal Engine is the world’s most open and advanced real-time 3D tool. Creators across games, film and television, architecture, automotive, manufacturing, live events, simulation and other industries choose Unreal to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. Download Unreal Engine for free at unrealengine.com
- 网站
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https://www.unrealengine.com/
Unreal Engine的外部链接
- 所属行业
- 软件开发
- 规模
- 201-500 人
- 总部
- Cary,North Carolina
- 领域
- ArchViz 、Product design、Manufacturing design和Game Development
动态
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You won't want to duck out of this Unreal Fest, Seattle’s going to be incredible?? https://lnkd.in/ebdnNXf2
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Keep your inventory in check, foster good foliage and more in this multi-seller sale featuring Dark Tower Int, Dexied, Craft Assets Studio, Komodobit Games and Dworaczek??? Get 50% off on all of these sellers' products until September 16th, 9AM ET https://lnkd.in/dkjnFus
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Woodman Tower is a beautiful diorama with fine details rendered in UE5 by 3D Environment and Prop Artist Andrii Sakhryn. The project was inspired by Zhipei Fu's concept art ??? On creating the wood roof tiles, he said: "I created a wood tile generator, displaced it, tweaked and optimized geometry, and it's done."
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Using everything from Unreal Engine and MetaHuman to RealityCapture and Quixel Megascans, these projects are a showcase of what’s possible with a little imagination and the Epic ecosystem! This video gives you a glimpse at some of the stunning work produced by our talented community of students in 2024 ??
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‘Dune: Part Two’ Cinematographer Greig Fraser and Co-Producer Jessica Derhammer explain how Unreal Engine and MetaHumans helped streamline the planning and pre-production for the movie ?? Find out why the team behind blockbuster ‘Dune: Part Two’ call Unreal Engine “a godsend.” https://lnkd.in/eC2ndAwd
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Fortunate to work with a killer team on show stopping projects like these. Forever impressed by the passion and technical skills of the All of it Now Team! CG Supervisor: Berto Mora Producer: Danny Firpo Senior UE Technical Artist: Jeffrey Hepburn Character Artist and Rigger: Yanjun Chen Project Manager and Motion Capture: Nicole Plaza DP: James Cortes Key Grip: Lance Gengner Thank you Amish Dani and FRAMEWORX for inviting us on this ride and trusting us with your vision. Looking forward to creating more with you in the future ?? #childishgambino #metahumans #volumetric #newworldtour #unrealengine #frameworx #photogrammetry #mocap #lightbinder
FRAMEWORX was recently tapped to provide video content services for the Childish Gambino New World Tour. We joined a select team of incredibly talented individuals with the common goal of creating a forever memorable experience for the fans, as this would be the last Childish Gambino tour ever. From a content production standpoint the design contained many different styles of video surfaces, and there were many challenges during production integrating them all to create fully immersive moments. Surfaces ranged from traditional LED screens, to large volumetric surfaces, custom wearable components with led integration, and various lighting fixtures which received video mapped content.? Beyond the various surfaces, we also utilized various production techniques to build out the show elements. From 3D capture, shoots, and vfx, to traditional motion graphics, photorealistic 3d animation, and real time rendering and camera effects.? CREDITS Produced by: Donald Glover,?Gilga , Fam Udeorji, and Chad Taylor Creative Director / Show Director: Wolf Taylor Show, Stage & Lighting Designer: Tobias Rylander? Video Content Director/Producer: Amish Dani (FRAMEWORX) Tour Director: Christian Coffey? Production Manager: Bryan Scheckel? Creative Producer: Cory Fitzgerald Tour Manager: Jasmine Collier? Choreographer: Sherrie Silver LIGHTING Joe Lott – Lighting Director/ Programmer Davey Martinez – Lighting Director/ Lighting Operator LIGHT BINDER / Glow Motion Brandon Epperson – Light Binder Programmer Crystal Jow – Light Binder Programmer CONTENT TEAM / FRAMEWORX Rosie Geozalian - Art Director Tanner Thompson - Notch Programmer, Animator Berto Mora / All of It Now -3D Capture and Asset Development Eddie Perez - Animator / VFX Mike Estacio - Animator / VFX Darin Vartanian - Animator VIDEO TEAM Danny Purdue - Screens Producer / Disguise Programmer? Damien Gravois - Video Director SFX Stephanie Bernardini – Laser Programmer Nathan Miller – Laser Programmer Sam Lees -SFX Crew Chief Lighting - Upstaging Stage - TAIT Screens - Screenworks nep SFX - StrictlyFX PHOTOS: Greg Noire
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With so much to sea, you do naut want to miss Unreal Fest Seattle? https://lnkd.in/ebdnNXf2
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Dreaming of becoming a game dev but not sure where to start? Time to stop dreaming ?? Introducing ‘Epic Games Game Design Professional Certificate’ on Coursera ?? Start HERE ?? https://lnkd.in/enaezxYa