??Unreal Engine 5.4 is here!?? It’s packed with new features and improvements, including the toolsets we’ve been using internally to make ‘Fortnite Chapter 5,’ ‘Rocket Racing,’ ‘Fortnite Festival,’ and ‘LEGO Fortnite’ the successes they are. Find out what’s new today: unrealengine.com/whats-new
关于我们
Epic Games’ Unreal Engine is the world’s most open and advanced real-time 3D tool. Creators across games, film and television, architecture, automotive, manufacturing, live events, simulation and other industries choose Unreal to deliver cutting-edge content, interactive experiences, and immersive virtual worlds. Download Unreal Engine for free at unrealengine.com
- 网站
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https://www.unrealengine.com/
Unreal Engine的外部链接
- 所属行业
- 软件开发
- 规模
- 201-500 人
- 总部
- Cary,North Carolina
- 领域
- ArchViz 、Product design、Manufacturing design和Game Development
动态
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Alien Moon is an Unreal Engine 5 interactive concept art project by Environment Concept Director Volodymyr Donchenko. Inspired by iconic movies and games, it uses assets from Megascans, UE assets packs available on Fab, and his own custom models. An interactive gameplay video can be found here: https://lnkd.in/esiJg59a The soundtrack, by Terrence Junhong, can be found here: https://lnkd.in/eDvSfNuy
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Mobile developers! Unreal Engine 5.5 is here, with a bunch of improvements to help your projects being developed for mobile devices. The Mobile Forward Renderer now supports D-buffer decals, capsule shadows, movable IES textures and more. All in service of increasing visual fidelity ??? Also, screen-space reflections now work in both Mobile Forward and Deferred Renderers. Automatic PSO precaching is now enabled by default for a faster, easier alternative to manual PSO gathering Workflows. Additionally, the Mobile Previewer has received several improvements, including the ability to capture and preview specific Android device profiles, and to emulate half-precision 16-but float shaders. Detecting and dealing with artifacts should be easier ?? We’re excited to see your mobile projects, so please share your progress with us ?? For more information on Unreal Engine 5.5, check out our full blog on it, here!: https://lnkd.in/etc8fvuJ
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Lost at sea and missed our tech blog on Still Wakes the Deep? ?? You can reel in all the info on how Unreal Engine helped create the atmosphere for the title, here: https://lnkd.in/eAuzPWyR
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Sharing is caring! Share the most useful #UnrealEngine tips and tutorials you’ve found during your development journey ??
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Call For Proposals is open for Unreal Fest Orlando! https://lnkd.in/ezy4A4xN Here's what you need to know about our celebration of the Epic Community in June 2025: This year, the State of Unreal is coming to Unreal Fest Orlando ?? This will be the first time we're bringing the keynote presentation to Unreal Fest after hosting it at GDC for years. Make no mistake, we'll still be supporting the incredible GDC community with Unreal goodness ?? More details to come on that! So, get your proposals in by January 3 and we'll see you in Orlando! https://lnkd.in/e7aRCGjc
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Don't miss the unique opportunity to dive into the world of Project Titan with Sam Bass ?? Nov 20th @ 3PM EST Get all the information you need on tomorrow's live showcase here!: https://lnkd.in/ezTbSAaY
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From revolutionizing F1 to developing cutting-edge HMI, Lotus is one of automotive’s greatest disruptors ??? Explore how going all-in on real-time technology is the latest step in that journey: https://lnkd.in/eZPisuPE
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Echoes of Nature is a forest scene made in Unreal Engine 5 by VFX Artist Avinash Kumar ?? Avinash used this project to explore lighting in UE5. The scene is fully made and rendered in UE with Megascans assets for foliage and the surrounding environment.
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Miss out on our S.T.A.L.K.E.R. 2: Heart of Chornobyl interview with GSC Game World? ?? Read about how they used UE to balance nostalgia with innovation while retaining atmospheric storytelling, intense survival mechanics, and the detailed world of the original titles: https://lnkd.in/eG3zaK_h