XRPANET: The Real World Metaverse
Chris Matthieu
Serial entrepreneur with 5 emerging tech startup exits. Building the next big thing...
While the tech industry has been focused on building virtual reality metaverses, we’ve been building the “real world metaverse” called XRPA.NET.?
Think next-generation ARPANET designed for XR (AR and VR) users. The requirements were simple:
Today we are proud to announce that we have accomplished our initial mission of building the following Web-based real world metaverse technologies:
The real-time, world-wide digital twins were actually fairly easy to achieve using AFrame and Open Street Map APIs for buildings, streets, and trees content. Communications were achieved using traditional peer-to-peer WebRTC technologies. You can demo it for yourself at https://xrpa.net.?
Here’s a demo highlighting digital content creation using Adobe Aero and XRPANET to pin the content to a geo coordinate making it viewable in AR as well as remotely via digital twin teleportation all while conversing with avatars in their respecting experiences.?
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Here’s a screenshot of our XR Cloud API running in Postman:
Here are links to PDFs of each of our API endpoints:
Here’s a deep dive video on getting started with XRPANET’s Real World Metaverse XR Cloud APIs and XR Browser.
Since XRPANET was designed around geo locations and open street maps, its use cases are predominantly based outdoors. To accommodate indoor functionality, we have developed a complimentary metaverse-as-a-service technology platform called Metaverses.io. Since both technologies are based on WebXR and run across devices in Web browsers, we are envisioning that a user could start in XRPANET outdoors and walk into a building simply by the browser redirecting the link to the appropriate Metaverses.io space and visa versa.?
Building the Execution Era | AI, Bitcoin & Gamified Systems | Digital Wealth Innovator
3 年Boooom
Augmented Reality Music Media Publishing/Display/Sales
3 年This fits me like a glove.