XP Point: October Edition

XP Point: October Edition

Boo! Scared you? ??

Don’t worry—XP Point: MY.GAMES Experts Newsletter might come out in a spooky month, but it is completely harmless.?

This issue brings fresh updates from our team, with expert takes on Unreal Engine 5.5 update, multiplayer backend architecture, and 4X strategies. Let’s dive in ???


What’s New in Blogs

New to the Art Director role? We’ve got you! Learn how to manage art teams of all sizes, recruit the right talent, and streamline workflows with effective tools and planning. A practical guide for new art leads right here ????

Scan through the core updates from the Unreal Fest 2024 presentation. Short, practical, bedazzling.

Player is all that matters ?? MY.GAMES’ UX Lab shares how long-term in-game surveys helped collect valuable player feedback. Learn how this two-year system enhanced collaboration with studios and influenced key game changes.

QA, this one’s for you! Check out how testing new characters and analyzing real-time data helped our team ensure smooth performance for all players, even on lower-end devices. Mobile tech evolves fast, but QA’s faster ??


MY.GAMES Experts Spotted

This is where you might’ve seen our experts in October:

Discover how the backend team designs and optimizes multiplayer backend architecture ?? Vyacheslav Morov, Lead Programmer of HAWKED, shared the challenges of managing game logic scaling, player data, and cross-platform performance.?

?? “Our backend should help designers check their ideas—see if it works as intended and if it’s interesting to use. We need to support that kind of flexibility so they can iterate and adjust based on what players want.”

Watch full talk

Anton Gorodetsky joined Techisland’s meetup as a moderator. The panel discussion was dedicated to the next era of video game advertising and how AR is revolutionizing advertising.


Ptss.. We Have A Secret Mission For You

??If you’re reading this, share your favorite spooky game in the comments, or get five unidentified bugs in production ??


Tip of the Month

“Engaging your community with targeted surveys gives you valuable insights that can inform better design decisions, identify pain points, and boost player satisfaction. Always close the loop by sharing how their feedback shapes future updates, keeping your players feeling heard and appreciated.”

Kate Lisovskaia, Lead UX Researcher


Find Our Experts In November:

Dmitriy Byshonkov, Senior Business Development Manager, will talk about the gaming industry and current market trends. Make sure to take notes for 2025!?

Register here

Ok, so you got an ISBN for your game. What’s next? Lana Bokai-Poltavetz, Senior Project Manager, will share some tips from War Robots experience.

Ilya Shaposhnikov, Offensive Security Team Leader, will dive into JiraConf Exploitation & Post-Exploitation, uncovering common attack methods on Atlassian products. And don’t miss his Pentest Collaboration Framework session!


What Else Is New??

  • Olga Sobolevskaya, our Game Market Analyst, teamed up with AppMagic for an in-depth analytical dive into 4X Strategies. Market overview, growth strategies, lots of numbers and data—all neatly packed in one ultimate article!

Read article?

thanks to AppMagic for the image

  • Our sustainability collab with Dots.eco bears fruit! Global City players raised funds to help remove 5,000 lbs of ocean-bound plastic in Kenya and India, while Storyngton Hall protected 50,000 sq ft of land vital for tigers and rhinos in Assam ??

Find more details


What Do You Think?

Your feedback is ??, and we can’t wait to hear it. Have a suggestion or a burning question for our experts? Leave it in the comments!?



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