Why I Don’t Accept Briefs Anymore
It’s a clear provocation; the brief is a fundamental aspect of the relationship between designers and companies. However, there was a moment in my career when I decided to decline some briefs and invest that time in research to enhance my design methodology and philosophy.
A common practice in the design industry is to send briefs to designers to generate design ideas, commonly known as a pitch. Many companies have marketing departments that, in collaboration with sales, decide what information to provide designers to select concepts and generate ideas. Some briefs, particularly those sent by renowned brands like +Halle, involve inviting exceptional designers such as Philippe Malouin to collaborate and develop innovative ideas.
Others employ a method I don’t particularly favor, but it's part of the game: sending a PDF to designers, especially emerging ones, with some references and indications. Later the studios send out an idea and ask for a simple “yes” or “no” response.?
This is a game played by some and there is a good talk by Benjamin Hubert that explains how it works during a conference at Design INDABA. It is called “Benjamin Hubert on how to redesign the way you work to make a bigger, better impact”, you can copy and paste the title on Youtube, it is the first result.
The real issue doesn’t lie in the pitch itself, as everyone is free to employ their strategies. Sometimes, it offers opportunities for individuals without a portfolio of products in production. The problem arises when briefs contain instructions like “create something similar to this product,” “incorporate these soft lines,” or “follow this trend.”
We all know where this leads: far away from innovation. Products fashioned according to trends quickly become outdated, resulting in wasted project and development efforts. This poses a significant risk, especially for emerging designers who strive to get their work into production. The outcome often feels generic and fails to cultivate a critical sense in design.
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The best work from emerging designers emerges when they have the freedom to express their unique vision of the world. This freedom mostly leads to innovation. Following trends rarely yields something truly new. Ideally, designers should find time (and resources) to develop independent projects that enhance their skills and methodologies.
In a recent conversation about design with Jamie Wolfond, it emerged that some designers find individuals (or galleries or investors) interested in their research and fund their work. This serves as a valuable tool for experimentation, enabling them to deliver their best work when prominent brands come knocking.
The most fruitful collaborations between designers and companies occur when designers are not merely following trends but are asked to express their opinions on specific themes, which later become projects.
Throughout my career, I’ve endeavored to draft a manifesto (you can find it on my website, although it will be updated next year) to establish my job expectations. What I mean is that what makes us special is ourselves. By setting certain guidelines (even if the guideline is “no rules”), we chart a course that leads to a specific outcome by the project's end. By doing so, others begin to visualize the outcome and approach you to achieve that result. Of course, this requires effective promotion, but if your work is outstanding, word spreads. Who knows, maybe next time, you will find yourself alongside Philippe Malouin.
Your opinion is important to me, let me know what you think in the comment and create a meaninful debate for the design community.
Entrepreneur with 13+ years of experience designing products that impact markets. | Founder & CEO @Entwurfreich | Founder & CEO @Molekuel
10 个月The decision to decline certain briefs in favor of a deeper research dive is a testament to the commitment to continuous improvement and the pursuit of excellence in your craft. It would be fascinating to learn about the outcomes and discoveries that emerged from this intentional choice. Mario Alessiani
How to do a “right” brief is not easy for many C-LEVELs.
Industrial Designer & Design Brief aficionado
11 个月I think this is a good approach - in my 15 years as an independent designer I don't think I have ever done a design project purely based on a client brief. Our first step has always been to make our own design brief based on the initial information from the client - they can provide plenty of information that is relevant and useful for the design process, but the brief always needs to be modified and usually needs to be stripped of unnecessary/unfounded constraints and assumptions. Only then is the designer free to ask the "right" questions and explore innovative ideas and design proposals. If there is no design brief, there is no direction. Maybe the real question is: Who should make the design brief and what should it contain? I'd argue that the design brief should be made/curated and owned by a designer in close collaboration with other stakeholders. It should not be left to the CEO or sales and marketing to write the brief.
Senior industrial designer @Muse wearables | ex Wari Watai | Ex - Safari Industries | Ex - Wriver India | IIT Guwahati
11 个月If one perceives design primarily as a tool to support a business with clear offerings, briefs become logical. However, if design is viewed as a means of expression and innovation within the domain, freedom becomes more pertinent.
Industrial Designer & 3D specialist | ex-SAP | MEng in Industrial and Product Design
11 个月An other great article ???? thanks for sharing Mario Alessiani, I believe that as unrealistic as it sounds design and market came together by necessity in order to reach out to consumers, an innovation can't always "survive" in the market arena and that's sad.