Why Gamification Fails and How to Fix It
Good video games succeed by being well-designed, pleasure-producing experiences. Gamification seeks to capture the addiction-forming techniques of games while often skipping the elements that make gameplay intrinsically enjoyable. Without a foundation of solid game design and engaging experiences, gamification is destined to fail. As we examine why gamification falls short, the solution becomes clear - it must focus first on creating satisfying user experiences.
There are a few potential reasons why gamification initiatives often fail:
领英推荐
It's essential to recognize that good video games are more than just software or apps. While games are built on code, the high-level goal is to deliver engaging and enjoyable player experiences - things that can't be precisely specified and quantified like traditional software requirements. This intrinsic focus on creating "fun" is why many competent software developers still struggle to design truly compelling games. Game design requires creatives, artists, and designers just as much as engineers and coders. You cannot simply outsource enjoyable gameplay based on a list of app features. The very nature of games as pleasure-driven experiences makes quality game design a nuanced craft unto itself.
In summary, for gamification to succeed, it needs purposeful and ethical design focused on driving intrinsic motivation through engaging experiences that make real-world behaviors more satisfying and enjoyable. When done right, gamification can meaningfully impact behaviors, but it requires care, iteration and quality game design skills.
?? I help e-learning designers make impactful training with gamification, not gimmicks.
1 年Those are some very insightful points, particularly your first one which I wholeheartedly echo:?it’s essential to put the real-world goal at the core of a gamified program (rather than fun for its own sake). I keep seeing this particular pitfall undermine many training programs that would otherwise be highly successful, engaging and effective. Thanks for sharing! :)
加密游戏 | NFT | 网络3 | 元界
1 年good stuff, shared w/ team as we seek to "gameify" aspects of our ecosystem beyond the core game itself.
CFO | Games | Media & Content | ???? Financial and business strategy guidance for creatives | Talks about #content #videogames #strategy
1 年Purpose is surely at the core
Seed Raise: Tokenizing premium spring water & democratizing access to clean drinking water ?? Water security for 7 generations! ?? Quenching thirst, boosting profits ?? 30M+ Impressions/Year | RWA | DeFi | DAO
1 年That's a fresh and interesting perspective, Montgomery. Thank you for sharing.
Wizy.Chat Founder / Software Engineer
1 年You provide a fresh perspective, much appreciated Monte!