We’re Mad as Hell: Frat Boy Culture in the Gaming World
Catherine Mattice, MA, SPHR, SHRM-SCP
Workplace Bullying Expert ? For Dummies Author ? TEDx Speaker ? LinkedIn Top Voice ? Culture Consultant ? Organizational Development Expert ? Abrasive Leaders Coach ? LinkedIn Learning Course Author
The sexist culture in the gaming industry doesn’t start and stop with Blizzard.
According to?this article in Forbes, “In 2020,?41%?of video game players in the United States were female. Yet the?vast majority?of game protagonists are male… According to the 2020 Global Gaming Gender Balance Scorecard, roughly?84%?of executives at the top 14 global gaming companies were men."
Blizzard certainly deserves the attention it’s getting, though. Just imagine your daughter, wife, or friend going to work and finding her male colleagues on the floor doing “cube crawls”. Drinking and crawling their way through the cubicles while spewing sexual banter and joking about rape.
You think “she’s got to be kidding”, right? Not at all. Not according to over?2,000 Activision Blizzard employees. Not according to a lawsuit filed by the?California Department of Fair Employment and Housing.
And it didn’t stop there. Nude photos of a female employee were passed around at a company holiday party. She tragically took her own life while on a company trip with her supervisor.
As long as I’ve been doing this work and hearing these types of stories, I’ll never get less angry about them.
Unfortunately, many leaders don’t have a reaction unless monetary costs are identified.?Riot Games, for example, agreed to a $10 million settlement in 2019 to a class-action lawsuit around sexual harassment and gender discrimination.
Take a good, hard look at what your company stands for. Don’t wait to address the culture of?your?company.
The core values should reflect the beliefs, ideas and traits shared by your employees and people held accountable to living them by engraining them in your culture. It is the organizations’ North Star and the anchor for your diversity and inclusion work.
You might be thiking, “How do I start?” and also, “That Blizzard stuff will never happen here.” I got news for you; the type of bad behavior seen at Blizzard isn’t going away any time soon. And your organization is not immune unless you consistently focus on keeping that behavior out.
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Here’s a few ideas to get you on track.
Also, hire a DEI consultant to conduct an assessment. They’ll look at your marketing, products, culture and more to provide you with a list of action items for improving your DEI.
Sincerely,
Kathy Grey
Culture Change Consultant
Bachelor of Commerce - BCom from Nizam College at Hyderabad Public School
3 年????
Freelance Graphic Designer, Data Entry Data Analysis
3 年Helpful! This will
Software Developer (Backend, DevOps, QA) ???? | Java, Python, or C++, Agile ?? | ex-UWaterloo, NielsenIQ, The Weather Network ? | Coding and Reliability </>
3 年I'm familiar with a few video games where the protagonists are female. Not all of them are necessarily safe for work, but I'll mention a few anyway. + Resident Evil - Jill Valentine + Resident Evil 2 - Claire Redfield + Tomb Raider - Lara Croft + Syphon Filter 2 - Lian Xing (only a few levels, though) + Final Fantasy VII - Tifa Lockheart (as one of Cloud Strife's allies) + Final Fantasy X - Yuna, Lulu, Rikku + Final Fantasy II - Maria + Splatoon series - Inkling Girl, Callie, Marie + Street Fighter Alpha 2 - Sakura (maybe?) + Pokemon Crystal, HeartGold, SoulSilver - Lyra + Castlevania 64 - Carrie Fernandez I'm sure there's a few more games than this. Otherwise, there really needs to be something more enforced to promote equality.