Welcome to Photography Week!
In today's edition, we have several features celebrating photography mechanics in games, including our welcome post, an interview with the creators of Alekon, a featured blog on measuring player success in games that use photography as a core mechanic. Plus, we have news featuring the likes of IBM, Zynga, and more.
From September 16 through September 20, we will be examining the photography game genre and exploring what developers can learn and apply to their own projects.
Photography has become one of the most popular ways we interact with video games. Through the simple act of taking a photo, photography games and photo modes implore us to notice our surroundings, document our experience, and take a moment to commit to memory the images and emotions that we felt along the way. As Game Developer launches its Photography Week, come along with us as we take a quick look at the history of photography in video games and its popular uses within the genre and preview the new interviews, essays, and deep dives publishing in the days to come. ?
This Pokemon Snap-inspired game uses robust photo editing tools to create an expressive space for players.
An exploration on how different photography games measure player progress, and how to balance progression metrics and artistic freedom.
Zynga argued that it violated none of IBM's 'invalid' patents, and plans to appeal the verdict.
Not all games are built for free-to-play, and Pocketpair knows where its monster hunter shooter needs to be.
Unity & Unreal Engine Game Development, AR/VR, Prototypes, Multiplayer
5 个月Exactly, photography mechanics really works in a game. To attract the game lovers is the main objective and one can achieve it with photography mechanics.