Vision-based Interaction: Advantages, Benefits, and Best Practices
Elizabeth Parks
39 year old family business ? Smart Home ? Energy ? Streaming ? CTV ? Broadband ? Connected Health ? SMB ? Multifamily ? Market Research ?Consulting ? Marketing Services ? Thought Leadership
The potential for vision-based interfaces is incredibly broad across consumer, enterprise, industrial, medical, transportation, military, and other industry verticals. The size of this opportunity can be gleaned from examining one subsegment of applicable consumer devices – everyday technology devices that consumers interact with via touchscreens or tactile input. Popular devices that utilize touch-centric interaction include smartphones, tablets, smart TVs, and laptops. According to Parks Associates research, US internet households have an average of 16 connected devices, including 11 from the mature CE category, three from smart home, and two from connected health.
Foveated rendering is based on the mechanics of human vision, where resolution is highest in the eye’s fovea and lower in peripheral areas. Using this technique reduces the computational load by only rendering high-resolution images in gaze direction and providing lower resolution elsewhere. Foveated rendering is more realistic to human vision and saves processing power by only rendering in detail what the user is directly looking at. The solution provider can also collect data, via the VBI solution, on eye movements, length and subject of gaze, and the main objects/people of focus by the user. They can leverage that data to improve the experience and optimize content delivery by transmitting high-quality media to areas of focus and saving power through lower-quality rendering in the periphery.
Currently, gaze-based control is used particularly for aiming and target shooting in VR games.
The use of vision-based input and interaction as a control paradigm is a natural expansion of existing modalities of input. Vision-based interaction has the potential to drive several substantial benefits for both end users and industry, and this potential can be maximized with proper considerations during the conceptualization and implementation/execution stages.
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Vision-based interaction brings a variety of benefits and advantages due to its ability to utilize a fast, natural input device – the human eye – to accomplish device control and input without having to commit the use of the user’s hands, requiring a tactile input surface to be within reach, or requiring clear, audible voice input.
This list is a limited set of advantages out of the many that are enabled using vision-based interfaces. The continual evolution of computer vision has enabled considerable advances in the quality and capabilities of vision-based interactions – but these capabilities must be teamed with intentional design and execution to deliver their full potential.
A poor user experience, especially early in deployment, could greatly inhibit VBI adoption and usage – it is critical that VBI is paired with a well-designed and intuitive user interface.
This is an excerpt from Parks Associates research white paper, Vision-Based Technology: Next-Gen Control. This whitepaper, written in partnership with Adeia , examines selected consumer technology devices that can potentially be augmented using a vision-based interface, how vision can complement or replace the common touch-based interactions, and the benefits of vision-based interfaces to both consumers and industry. The whitepaper also examines best practices and real-world examples of vision-based interfaces and interactions.
39 year old family business ? Smart Home ? Energy ? Streaming ? CTV ? Broadband ? Connected Health ? SMB ? Multifamily ? Market Research ?Consulting ? Marketing Services ? Thought Leadership
2 年great project!
Realtor Associate @ Next Trend Realty LLC | HAR REALTOR, IRS Tax Preparer
2 年Well said.
39 year old family business ? Smart Home ? Energy ? Streaming ? CTV ? Broadband ? Connected Health ? SMB ? Multifamily ? Market Research ?Consulting ? Marketing Services ? Thought Leadership
2 年#devices #smarthome #connectedhome #industrial #training #tech #enterprisemobility #innovation #businessmodels