Virtual Reality Visionaries Target UN Goals for HTC VIVE's "VR for Impact"

Virtual Reality Visionaries Target UN Goals for HTC VIVE's "VR for Impact"

We believe virtual reality and the immersive experiences it delivers have the potential to positively impact the biggest challenges that mankind faces.

Today we announced the first grant recipients in its VR for Impact program. VR for Impact is Vive's $10 million commitment to drive VR content and technologies that will increase awareness and create positive impact in support of the United Nations Sustainable Development Goals.

Vive is commemorating Earth Day by unveiling projects from three creators with unique visions for how VR can address the UN's set of defined goals for the planet such as "Climate Action" and "Zero Hunger." These projects include SpaceVR, the first virtual reality satellite launching into space later this year, Tree, a creatively immersive perspective on deforestation, and The Extraordinary Honey Bee, to raise awareness about dwindling bee populations. All projects that receive funding by VR for Impact will be available on Viveport, The App Store for VR.

Vive launched VR for Impact as a multi-year program, and SpaceVR, Tree and The Extraordinary Honey Bee represent the first grants awardedVive is planning to announce additional grant recipients for 2017 through the end of the year.

SpaceVR is the world's first virtual reality platform allowing users to experience space first hand through the immersion of VR. Founded in 2015, the team has built the first VR satellite, the Overview 1, which will launch later this year on Space X. Once in orbit, SpaceVR will stream video that users can experience in full virtual reality or as 360-degree video. For more information on SpaceVR, please visit www.spacevr.co.

"We're thrilled to be chosen as one of the first participants in HTC Vive's VR for Impact program," said Ryan Holmes, CEO of SpaceVR. "We share a vision with Vive that VR and its power to immerse and affect viewers like no other medium can be used to make the world a better place. By launching the first virtual reality satellite, we want to create the most vivid and visceral reminder yet that despite our individual trials and travails, we all live on this same fragile pale blue dot hurtling through space."

Tree is a critically acclaimed virtual reality experience enhanced by haptic feedback to immerse viewers in the tragic fate that befalls a rainforest tree. The experience brings to light the harrowing realities of deforestation, one of the largest contributors to global warming. Tree is an official selection of Sundance Film Festival New Frontier and Tribeca Film Festival Immersive 2017. For more information on Tree, please visit https://newreality.co.

"We are incredibly honored to announce our collaboration with the Vive VR for Impact program," said Milica Zec, co-director on Tree and co-founder of New Reality Company. "New Reality shares with VR for Impact a core tenet: that VR storytelling is key to raising awareness for the many challenges facing our earth."

Added Winslow Porter, co-director on Tree and co-founder of New Reality Company: "The Tree VR experience has incited emotional, empowering reactions among a wide array of viewers. During the final moments of Tree, a number of individuals have cried or shouted while in the headset and vowed afterward to take action. Together with VR for Impact, we want to reach people from all over the world to help make widespread global impact."

The Extraordinary Honey Bee is a joint project with H?agen-Dazs?, Reach Agency and SPECTACLE looking at the alarming rate at which bee populations are falling. In Honey Bee, users will shrink down to the size of a bee for a guided VR experience where they learn of the risks bee colonies face and solutions currently being implemented to offset their decline. For more information on The Extraordinary Honey Bee, please visit https://www.youtube.com/watch?v=DUt2PC0Ks4Y.

"We believe in the transformative and educational power of VR and are excited to use this technology to bring the plight of the honey bee to life," said Orchid Bertelsen, Nestlé USA Digital Innovation Lead. "We are thrilled to partner with Vive, not only because of their innovative technology and valuable audience, but because of their ideals and shared belief of harnessing the power of VR to drive true impact."

We welcome the first VR for Impact grant recipients who will introduce VR as a powerful tool in raising awareness for the 17 UN Sustainable Development Goals, and what better way to mark Earth Day than to unveil projects with three unique visions for helping the planet.

Rikard Steiber


Ryan Carroll

Analyst of the Marvel Cinematic Universe (MCU) @ the China Box-Office, and Your Thread to the Middle Kingdom

7 年

Rikard. I was going to connect with you, but I have been having trouble with LinkedIn tonight and I could not do so. My company is interested in Viveport, and would to connect with the appropriate person to discuss further about it. Regards. Ryan Carroll

Nicolas Monnoyer

CEO at Big Bad Wolf, brandtech agency & 3 Little Pix studios. Founder @ Brandspace - AR/VR/XR sales enablement platform

7 年

May be we should prepare for next year Manoella Wilbaut and Alejandro Agag ? :-) We are in! BIG BAD WOLF | digital creative solutions

Therese von Blixen-Finecke

Social Impact / Founder / Philantrophy Leader / Board Member / Partnerships / Advisor

7 年

Fantastic, spot on! :)

Dr. John G. Locke

Creative Producer - Immersive xR Experiences

7 年

Brilliant... environmental and social awareness building in VR

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