Virtual Reality and Augmented Reality in Learning Ecosystems: An Enterprise Architect's Perspective
Niladri Bihari Nayak ?
Enterprise Architect (TOGAF Certified) | Full Stack HR Tech Leader | SAP SF | Building SuccessLabs Academy | Doctoral Research Scholar -SSBM |Impact Fellow Scholar-GGI | Bhakti Shastri Scholar-ISKCON
The future is here, and it is augmented. As an Enterprise Architect, we might be well-versed in designing the infrastructure, technology roadmaps, application portfolio management (APM), workflows, etc. that fuel a company’s success. However, technology is rapidly evolving, and one of the critical shifts we are witnessing is in the adoption of Virtual Reality (VR) and Augmented Reality (AR) within learning ecosystems.
The State of Learning Ecosystems
Traditionally, learning ecosystems have been a blend of training administrators , Learning & Development coordinators, content repositories, and traditional classroom settings. With the onset of digital transformation, e-learning platforms, micro learning, Learning Experience Platforms(LXP), Gen AI, and cloud services have been incorporated, adding a layer of convenience and customization. Now, VR and AR are about to kick it up a notch.
VR and AR: Beyond the Hype
For those who are still unsure about these terms,
Virtual reality (VR) and augmented reality (AR) are two emerging technologies that have the potential to revolutionize the way we learn.
VR creates a fully immersive experience that allows users to interact with a virtual world, while AR overlays digital information onto the real world.
These technologies can be used to create a variety of learning experiences, from interactive simulations to virtual field trips. They can also be used to support personalized learning and to provide students with opportunities to practice skills in a safe and controlled environment.
These technologies are transcending gaming and entertainment to become crucial tools for enterprises.
Impact on Learning Ecosystems
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Use Cases for AR VR
Despite the challenges, the potential benefits of VR and AR in learning ecosystems are significant. These technologies can help to make learning more engaging, immersive, and personalized. They can also help to improve student outcomes and prepare them for the challenges of the future.
Here are some specific examples of how VR and AR can be used in learning ecosystems:
These are just a few examples of the many ways that VR and AR can be used in learning ecosystems. As these technologies continue to develop, we can expect to see even more innovative and creative applications for them in education.
Architecting the Shift
For Enterprise Architects, the integration of VR and AR into learning ecosystems requires several considerations:
Final Thoughts
As enterprise architects, it's our responsibility to not only adopt these technologies but also to understand how they fit into our larger strategy. The integration of VR and AR into learning ecosystems is not a trend but an evolution that is set to redefine how we think about professional development and skills acquisition.
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Niladri Bihari Nayak ?first of all thanks for sharing the insights..I see lots of hesitation on the adoption side..what would be your suggestions for the fellow EAs to overcome that?
COO at DigyCorp
1 年Very insightful! Thanks for sharing
Assistant Dean Careers @ HITAM | Career Services
1 年This is indeed a game changer. Hearty congratulations!
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1 年???? Absolutely insightful, Niladri Bihari Nayak ?! The integration of VR and AR in learning ecosystems is indeed a game-changer. As you rightly pointed out, it's not just about the technology but how it aligns with our broader vision for professional development. The potential of creating immersive, real-world experiences for learners is unparalleled. It's exciting to think about the endless possibilities and the future of learning. Kudos for shedding light on this transformative evolution! ???? #FutureOfLearning #VRinEducation #ARTransformation
?I help Businesses Upskill their Employees in SAP Finance | Expert SAP Corporate Trainer & Finance Process Architect
1 年Awesome article, Niladri! I love how you explore the impact of VR and AR on corporate learning ecosystems. This is definitely the way forward for engaging, effective, and future-ready training programs. #LearningInnovation #CorporateLearning #VR #AR