Video Games: The Ultimate Advertising Frontier
A lot has been happening at FLUZO lately.
A few weeks ago, we announced the appointment of our Chief of Sales, Javier Fernández-Pe?a . Then we celebrated our first #FLUZODay to introduce the fass alongside three superstars! And recently, we announced our entry into the French market ????.
But today, we focus on our latest study. ?? Video games have become one of the world's leading entertainment industries. Despite this, in-game advertising accounts for only about 5% of media investment (iab). Could this trend be shifting?
Why:
?? Just as OTT platforms are experiencing an "ad craze" with ads in cheaper tiers, video games might be on the brink of a similar boom: Nvidia’s cloud gaming platform has started showing ads to free-tier users in a CTV-esque way, and there are rumors of others joining.
What:
We examined video game penetration in Spain and the population's attitudes using observational ?? and declarative ?? data. Our goal was to understand the segment's popularity and user attitudes.
?? How:
Leveraging our proprietary cross-media and single-source methodology based in ACR, we provide a unified perspective on media and advertising consumption across all platforms and devices, including walled gardens and, in this case, video-games!
Our Analysis Delves into Three Big Topics:
Don’t let the arrival of video games in the advertising arena catch you off guard! Access the full study here.
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