RLT has a client that is seeking a VFX Supervisor for their boutique VFX studio in California, currently working on high-end VFX projects.?
- Starts ASAP and could be a full-time/permanent position
- Remote from the US
- Pacific time zone preferred or able to mirror core hours 9a-6pm PST (hours can be flexible)
- Must be flexible about being “on the box” up to 1/3 of the time, mainly in modeling and front-end work
- 5+ years of professional experience as a Supervisor in feature film visual effects or games
- 10+ years of VFX production experience
- Bachelor’s degree in Computer Science, Computer Graphics, or similar discipline
- Diverse capabilities of the principles of 3D, such as; animation, modeling, basic rigging, texturing, shading, lighting, and rendering
- Solid understanding and working knowledge in software such as Maya, Nuke, Houdini, Arnold, Gaffer, Katana, ZBrush, 3ds Max, Shotgun, and Photoshop
- Strong understanding of directory structure, file formats, naming conventions, scripts, automation tools, etc
- Strong traditional art and photography skills
- Strong understanding of lighting principles and color theory
- Excellent written and verbal communication skills
- Ability to work in a collaborative team environment
- Experience with Unreal Engine and Unity is a plus
If you're interested in talking about this excellent opportunity, please send your resume to dana[at]rachellelewis.com.
If you fit the criteria, the next step would be setting up a phone or zoom where we can provide full details after signing an NDA (requested by the client).