UX Roundup: User Retention Metrics | UX Writing | Kano Model | Mobile First Harmful | UX Soloist | Mere Exposure
Most companies use the wrong user metrics to measure retention | New book about UX Writing: yes, it’s a thing and different from other writing | The Kano model to predict user delight doesn’t work for technology-driven products | "Mobile-First" design is often bad for desktop users, due to content dispersion | How to grow professionally if you are a solo UX researcher | Jakob’s Law vs. the Mere Exposure Effect
My articles from the Jakob2.0 reboot project are at UXtigers.com. You can get a fast visual overview at the UX Tigers Instagram.
Typo Fix: Citation Count in Last Week’s Roundup
There was a typo in my UX Roundup for October 9: the entry for my citation count in Google Scholar was wrong. The correct number of citations to my work is 123,824. Sorry for the error.
How to Count User Activity
The head of growth for Dropbox claims that most companies measure user retention wrong. Her full article is worth reading, but here’s a summary to whet your appetite:
Retention (keeping users from churning) is the lifeblood of any subscription business, yet the metric is often misunderstood and poorly measured. The first cardinal mistake is defining retention activity incorrectly; for example, focusing on logins instead of more predictive metrics like “performed a useful action.” The second misstep is failing to measure habitual frequency — Daily, Weekly, and Monthly Average Users (DAU, WAU, MAU) should reflect consistent engagement rather than one-off activities. (Somebody doesn’t become a daily user because they were on the service one day.)
Misconceptions also abound in freemium models where the focus is skewed toward paid users, ignoring the value of engaged free users in expanding your customer base and contributing to viral loops. Similarly, retention should only be measured for users who have reached the aha! moment and completed the first habit loop; otherwise, you're trying to retain users who haven’t even fully activated.
In the B2B landscape, measuring retention at the user level can be disastrous. The focus should be on the business or team level, as the health of an account is the sum of its users and not any single individual. A failure to recognize this can result in a futile effort to sell enterprise plans, even if hundreds of individual users within a company are engaged.
Accurate retention metrics are a nuanced blend of properly defined activities, habitual frequencies, and a clear understanding of which users to focus on, particularly in freemium and B2B models. Make these mistakes at your own peril.
UX Writing Book
A book about writing digital content. Oh well. (Actually, I agree with the authors’ decision to publish a book: the two media forms are different, and to learn something, it’s often best to use immersive media like the good old book format.)
Kano Model Makes No Sense for Tech Products
The Kano model is a simplified analysis based on a two-question customer survey, where users are asked to imagine their reaction to proposed new features. The answers are used to classify the features as must-have, performance, attracting, unappealing, or indifferent. Chris Chapman offers a scathing critique of the Kano model, explaining why it doesn’t hold water:
“Mobile First” Considered Harmful
?? "Mobile-First" design is often bad for desktops!
??? Content dispersion haunts desktop screens ??
?? Ever found desktop websites hard to read? This is why.
A new usability study provides an in-depth look at the negative repercussions of adopting a "Mobile-First" web design strategy when such designs are viewed on desktop computers. In recent years, web designers have prioritized the mobile user experience, leading to pages optimized for smaller screens. However, this approach has resulted in significant usability issues when these designs are rendered on desktop platforms.
The content becomes overly dispersed, necessitating long-scrolling pages filled with expansive white spaces, large images, and enlarged fonts. This scattered layout hampers the user's ability to efficiently consume and understand the information. Instead, we need a balanced approach that considers the usability needs of both mobile and desktop users to ensure a universally effective design.
Avoid “content dispersion” on your website, please!
领英推荐
How To Grow If You Are a Solo UX Researcher
?? Are you a lone UX researcher? Watch my 2 min. advice video!
?? Avoid being the only UX specialist early in your career.
???? It's crucial to learn from experienced peers rather than trial and error.
?? With 5-10 years of experience, you can shine as the solo UX pro in a startup.
?? Joining established UX teams = unparalleled learning opportunities.
? No team? Commit to self-improvement with relentless practice.
?? Reflect and critically analyze your methodology.
?? Use video reviews for a clearer view of your user test interactions.
?? Theory is good, but action (doing, iterating, self-evaluation) is the key to honing your skills!
How can you still grow your UX research skills if you are all alone (so sad!)? I answered this reader question in a recent 2 min. video.
However, my main recommendation is that any UX newbie tries to avoid jobs where he or she will be the only UX specialist. This is true for both researchers and designers. Learning from senior colleagues is much better than figuring things out for yourself when you’re new to the profession.
Once you have 5–10 years of experience, it may be the time to be a hero as the only UX person in a startup or other small company. By then, you’ll have the professional chops to pull it off. Since I know this career progression isn’t always realistic, the video has my advice for professional growth if you find yourself alone as the only UX researcher in your company.
I advise novices to join well-established groups to benefit from experienced colleagues. When this isn't feasible, self-improvement can be achieved through relentless practice and introspection. A researcher can refine his or her approach by conducting research and critically analyzing one’s methodology, primarily through tools like video reviews of user tests. Don’t rely purely on theory but emphasize action: doing, iterating, and self-evaluating are ways to improve your skills consistently.
“Loneliness” by Midjourney. I don’t recommend this for your first UX job.
Jakob’s Law vs. the Mere Exposure Effect
My recent article about Vocabulary Inflation (the tendency within the UX field to make up new words for the same old things) received the comment that Jakob’s Law of the Internet User Experience might seem like a case in point because of its similarity with the Mere Exposure Effect. To summarize the two:
I think there's enough difference between the two to justify different names. Jakob’s Law is about usage expectations for new websites based on the cumulative user experience from previously visited websites. Mere Exposure is about liking something based on having seen it many times but not about being able to use it better. Two key differences:
If all these ATM machines from different banks work the same way, Jakob’s Law says that you can easily move between banks. If your bank has yellow ATMs and you have used ATMs looking like that hundreds of times, the Mere Exposure Effect says that you will prefer a yellow ATM when you walk up to a row of ATMs, even before seeing the logos on the machines. (ATMs by Midjourney.)
About the Author
Jakob Nielsen, Ph.D., is a usability pioneer with?40 years experience in UX and co-founded Nielsen Norman Group. He founded the discount usability movement for fast and cheap iterative design, including heuristic evaluation and the?10 usability heuristics. He formulated the eponymous?Jakob’s Law of the Internet User Experience. Named “the king of usability” by?Internet Magazine, “the guru of Web page usability" by?The New York Times, and “the next best thing to a true time machine” by?USA Today. Before starting NN/g, Dr. Nielsen was a Sun Microsystems Distinguished Engineer and a Member of Research Staff at Bell Communications Research, the branch of Bell Labs owned by the Regional Bell Operating Companies. He is the author of 8 books, including the best-selling?Designing Web Usability: The Practice of Simplicity (published in 22 languages),?Usability Engineering (26,218 citations in Google Scholar), and the pioneering Hypertext and Hypermedia. Dr. Nielsen holds 79 United States patents, mainly on making the Internet easier to use. He received the Lifetime Achievement Award for Human–Computer Interaction Practice from ACM SIGCHI.
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Senior UX Designer | B2B Enterprise UX & Product Design | Driving Scalable & User-Centric Digital Solutions
1 年Quite the insightful UX roundup! It's fascinating to see the debunking of commonly held beliefs, like the Kano model not quite fitting the bill for tech products. And the caution against "Mobile-First" design for desktops—sometimes what works well on one platform doesn't seamlessly translate to another.
AI for Customer Discovery ?? Training you in AI + research systems for faster insights
1 年100% agree on avoiding joining a team where you'll be the solo UXR early in your career. Choosing that path unfortunately means you'll miss so many opportunities to learn from people more experienced at research than you. Seeing what others with experience know will work + mentorship can make all the difference.
??????Computer Engineer| ?? Creative Maverick | UI/UX Designer ?? | Figma Aficionado ?? | Web Designer Expert | Webflow Specialist | Cross-Functional Collaborator ??| Crafting Exceptional User Experiences ??
1 年Amazing!!!!
Senior Designer
1 年Esse trend visual é bolsonarista????????????