Using Role playing prompts and shared artefacts for learners on the autism spectrum
Background???
In a previous post, I shared our experience with using Role playing prompts - Role playing prompts used to develop scenarios for education.?
In this post, I extend the idea of role playing prompts for learners on the autism spectrum. I hope to develop this as a paper with Anjali Jain and Aditya Jaokar .?
We have been developing this idea before in this newsletter (Using knowledge graphs to create dynamic learning paths)
To develop Role playing prompts, we are primarily using OpenAI tools i.e. chatGPT and custom GPTs. We plan to also use multimodal tools in future to extend this concept
We aim to create a set of prompt-based tools based on the following principles: We create? shared artefact as a collaboration between the teacher and the learner. The learner can shape their journey through dynamic learning paths. The learner sees ‘behind the scenes’. In this case, the role of the teacher changes to creator of a shared artefacts through prompts jointly with the learner.??
There are a number of advantages to role playing scenarios for learners on autism spectrum which we list below
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Prompt
GOAL: This is a role-playing game designed to develop SCENARIO interactively. You will progressively improve the scenario based on feedback between the two PERSONAS and finally share the developed scenario.?
PERSONA: In this scenario, you play two different personas: the TEACHER and the?
LEARNER.?
SCENARIO: The scenario should be around the book Moby Dick. Choose a LEARNING OBJECTIVE for the scenario relevant to the LEARNER and develop the scenario interactively?
NARRATIVE: You will play a game of ‘20 questions’ - for the? SCENARIO. The TEACHER will ask a question to the LEARNER. The LEARNER will respond. You will show this dialogue of 20 questions. After which you will frame the scenario. Then show the scenario Also develop an ALTERNATE ENDING reflecting the LEARNING OBJECTIVE
Chat
Conclusion
I am hoping to develop and validate a set of prompt based tools - each of which is a shared , reflective artefact between the teacher and the learner
Professor of Business IT Technology, Ontario College System | Serial Entrepreneur | Realtor with EXPRealty
3 天前Thank You for Sharing – AI as a Cognitive Multiplier Thank you for sharing these fascinating insights on meta-cognition, role-playing, and Socratic reasoning. Your approach to using structured dialogue as a means of enhancing understanding—especially for learners on the autism spectrum—is both innovative and deeply impactful. Your work also made me reflect on an emerging trend: AI as a Cognitive Multiplier—a force that doesn’t just assist but amplifies our ability to think, reason, and create. Imagine having an ensemble of 20 AI assistants, each dedicated to a specific aspect of knowledge-building—organizing, curating, synthesizing, refining, and presenting ideas across different contexts, styles, and personas. This isn’t just about efficiency; it’s about expanding the very dimensions of how we engage with knowledge and culture. Your role-playing framework is an early glimpse into this future—where AI doesn’t replace human cognition but enhances our ability to construct, challenge, and refine our own “self-arguments” dynamically. I’d love to hear your thoughts on how this idea might evolve, particularly in education and research. Looking forward to continuing the conversation!
Co-Founder, Chief Product Officer
1 个月Ajit, this is an excellent idea. I have been thinking about the AI tools to securely participate and improve the life of autistic kids. As I think more, I am learning that I don’t know much to be honest. It even excites me more to work harder.
Oxford University | Artificial Intelligence | Generative AI | Machine Learning | Computer Vision
1 个月Very impressive
Multi-Disciplinary Researcher & Inventor
1 个月Ajit, Brilliant! You’re advancing the education of the learning different and gifted to the 21st century by adapting AI tools to cater to and unlock their hidden potential.?