Unlocking Freelance Game Talent… The Next Frontier!
Summary:
The Lowdown
During GDC, I was talking to a friend about my new initiative and they reminded me of an article I wrote back in 2016, entitled, “Why Do Game Developers Work with External Partners.” At the time, I was trying to drive change in the games industry lexicon and move people toward using the term ‘external development’ instead of ‘outsourcing,’ and ‘external partners’ instead of ‘vendors.’ Having worked with IT outsourcing companies at Gartner, it was obvious that what we were and are doing in the games industry is so different.??
I felt these new terms better describe how developers work with their partners to create amazing games. The new terms did not come together overnight, though. My team and I spent weeks debating the pros and cons of hundreds of options. Founding the External Development Summit (XDS) - which was an idea that came to me in the early hours one night - was a big part of pushing this change and creating a mechanism for developers and service providers to up-level the overall ecosystem together.?
It is amazing how many job titles changed from ‘Outsourcing Manager’ to ‘External Development Manager’ as a result of these efforts. A quick Linkedin search shows more than 230,000 people now with ‘External Development’ in their title at companies such as EA, Treyarch, Wildlife Studios, Scopely, Bungie, Smilegate, Monolith, PlayStation, Blizzard, Zynga, Netflix, etc. This is surely an overstated number with Linkedin showing unrelated roles in the search results; however, still impressive to see the change. A lot of that has also come as a result of Chris Wren continuing to drive XDS’s growth after I moved to corporate strategy at EA. Kudos to him and the XDS Industry Advisory Committee.? External Development has matured significantly over the last 10 years.
New Forces shaping the games industry…? ?
The need for external talent continues to grow as the industry rapidly evolves.? There are 3 key forces that I currently see shaping the industry and driving changes in the need for game talent:
I am not going to cover these trends in this article as I cover them in-depth during various conference presentations.? Make sure you come and see those presentations live… shameless plug there to ensure it’s not just my Mum in the audience.?
I will however cover what these trends mean for the industry
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Bring on the next frontier…
Freelancers are a relatively untapped gold mine of additional talent that any company wanting to extend its presence in the games industry can leverage.? The number of companies building game divisions and experiences will continue to grow as it has solidified itself as a key entertainment sector to reach younger audiences. According to NewZoo, games are now the #1 entertainment source for Gen Alpha and GenZ!??
A quick look at ArtStation shows more than 690,000 freelance artists across the globe! When I checked this number in October 2023, it was at 644,090. That’s almost 50,000 new artists emerging as freelancers in the past 6 months. This number is probably inflated due to duplicate profiles and AI artists, but it is still huge!? So many artists, so many locations, so little time to find the right ones to bring your amazing game ideas to life.??
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Difficulties navigating this new frontier…
I’ve spent the last couple of months speaking with people across the largest games and entertainment companies in the world, at indie companies, and freelance game artists. Here are just a few of the common issues I’ve heard in these conversations:
This is the new frontier to which I am turning my sights. External development with service providers is in a far better place than 10 years ago as companies continue to work together to make it a better place.??
Now it's time for us to do the same to up-level this new frontier - freelance game talent - so all companies that want to participate in this amazing industry can access the talent they need to make any game vision a reality. And those that want to work from home in their PJ’s can do so and still work on incredible games.??
Would love to hear from others on what major issues you see in this area and any anecdotes you would like to share. Please share your thoughts in the comments.
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7 个月Great article Jason! Keep em coming!