Understanding Calling by Reference and Calling by Value in Embedded C
Yamil Garcia
Tech enthusiast, embedded systems engineer, and passionate educator! I specialize in Embedded C, Python, and C++, focusing on microcontrollers, firmware development, and hardware-software integration.
Embedded C is a subset of the C programming language designed for microcontrollers and embedded systems programming. Key concepts in function calling in Embedded C are 'calling by value' and 'calling by reference'.
Calling by Value
When a function is called by value, a copy of the actual parameters is passed to the function. Changes made to the parameters inside the function do not affect the actual parameters in the caller function.
Example:
In this example, modifying data inside modifyValue does not affect value in main.
Calling by Reference
Calling by reference involves passing the address of the variables (pointers) rather than the actual data. The function can then modify the value at the address, directly affecting the original data.
Example:
In this example, modifyReference changes the value of value in main through a pointer.
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Other Calling Mechanisms
Apart from calling by value and reference, other mechanisms are not commonly used in standard C but can be mentioned for completeness:
Example:
Here, increment modifies the original num in main.
Example:
Here, square returns a new value that is then stored back in value.
Conclusion
In Embedded C, the choice between calling by value and calling by reference depends on the specific requirements of the application, such as memory constraints, speed requirements, and the necessity of modifying the input parameters. Understanding these concepts is crucial for efficient and effective programming in the embedded systems domain, where resources are often limited and performance is critical.
Remember, each method has its advantages and trade-offs, and the best choice varies based on the specific use case and constraints of the embedded system you are working with.