Two teens built JailBreak (played 4B times on Roblox) ... learn 11 lessons from these teenagers
Jon Nordmark
Co-founder, CEO @ Iterate.ai - AI & generative AI | AI Explored - newsletter
Two teens created Jailbreak and paid for college (+ way more) by selling virtual goods. Alex Balfanz, the scripter, is pictured here.
"Kids" can earn more than $1 million / year publishing eGames on Roblox.
Before discussing 11 lessons for innovators, let's talk Roblox. Roblox is a gaming platform for pre-teens. Independent developers, like Alex, create the games for Roblox much like Apps are developed for the iPhone. Roblox is expected to IPO at an $8 billion valuation.
"As of August 2020, at least 20 games have been played more than one billion times, and at least 5,000 have been played more than one million times," according to?"Gamers are logging millions of hours a day on Roblox" in The Economist, August 21, 2020.
In 2017, "one Roblox creator make more than $3 million, while several others pocketed upwards of $1m to $2m. Top creators earn as much as $250,000 per month." source: PockectGamer.biz.
Roblox's creativity is fueled by kid developers who develop games instead of mowing lawns or working at Taco Bell.
"Roblox?is set to have its best year ever by a wide margin, with its developer community expected to earn $250 million in 2020 alone." according ScreenRant.
Citizen Developers and Platforms are becoming an important part of the emerging tech landscape today. This fun 3.5-minute video (below) illustrates the power of an 18-year-old software developer, Alex. Software developers, designers, merchants, CEOs, and marketers should watch it.
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This insightful video provides 10 takeaways for innovators in today's digital ecosystem:
On a related note, platforms that empower people like Alex represent many of today's most powerful businesses -- from Airbnb to Lyft to Youtube. Roblox is expected to go public at an $8 billion valuation as this Venture Beat states on October 1, 2020:
The Roblox platform has enabled a number of breakout games similar to Jailbreak. One example is Adopt Me! which was averaging 600,000 concurrent players as of June 2020. DreamCraft, the organization behind the AdoptMe!, was founded in 2017. It has earned over $16 million, mostly from microtransactions." (Source: GameIndustry.biz article about AdoptMe).
The AdoptMe team was just 3 people in the beginning. As AdoptMe's popularity grew, it hired a "supervisor" (Josh Ling) and then more people. Josh told GameIndustry.biz, "It starts out with a couple of friends making something, one thing leads to another, right place, right time, right decisions, a little bit of luck, and suddenly it blows up." One of the "founders" -- called Fissy -- says on his Twitter account (below) that Adopt Me! is hiring developers who are 18+.
I love this story because it proves that remarkable work can be done by anyone of any age, anywhere. Our digital world is creating unprecedented opportunities for creative people with initiative -- much like superstar athletes.
man of god [pastor] at The Church of Jesus Christ of Latter-day Saints
4 年Fantastic. My 17-year-old loves this game and is already making his own game in the Roblox Developer.
Deep Tech New Venture Executive
4 年Fantastic. My 9-year-old loves this game and is already making his own game in the Roblox Developer. These platforms-as-a-business models are game changing. No pun intended.
Ex-IBM Futurist, Best Selling Author, Expert Talk Contributor and Entrepreneur
4 年Great share Jon. Really interesting ?? my daughter loves this game!!