Tellynomics 38: Cautionary tales from the growing MLS/Apple struggles
Mike Darcey
Media industry commentator and advisor. Managing Director at Tide End Consulting. Also Chair at Arqiva, Chair at British Gymnastics, Non Executive Director at Sky NZ
A sure sign that a subscription product is struggling is when promotional offers become more and more generous. The surest sign is when the offers include another party giving the service away for free. This is the desperate reality for the MLS as the start of Apple’s season three approaches, with the MLS Season Pass now available for free (“for a limited time only”) to T-Mobile customers in the US. This is not a great surprise, and the broader story offers a series of cautionary tales for both rights sellers and streamers.
The money
A quick recap on the background financials. In 2022, the MLS agreed a 10-year global deal with Apple for a headline-grabbing $2.5 billion, or $250m pa, starting in the 2023 season. Since then, and we are now approaching season three, Apple has offered all MLS matches in an MLS Season Pass for $99 for the year (or $14.99 per month). These standalone prices are discounted to $79 (or $12.99 pm) if bought through the main Apple+ streaming service.
Is $250m pa a lot of money? If everyone pays the $79 fee, that requires 3.16m subscribers to generate revenue of $250m. That suggests that, with other fixed and variable operating costs to cover, more than 5m subscribers might be needed for Apple to break even on a profit basis. The calculus is, however, more complex, because some people paying the discounted fees are taking Apple+ when they would not otherwise have done so. For such people, the core Apple+ subscription price is also being driven by the MLS offer. So perhaps 5m subscribers is a touch too high for the breakeven number.
Sadly, there is no data to get a sense of whether Apple is on track. Apple has released no subscriber numbers, and there are no viewing figures to provide a proxy. But the general mood is not positive.
The format
The MLS follows a typical US competition format, with 30 teams playing a regular season in two “conferences”. Each team plays 34 games (28 matches home and away versus the other 14 teams in the same conference, plus a selection of six matches against teams from the other conference) in a league format. At the end of the regular season, the best 18 teams progress to the playoffs, with a knockout format, leading to the MLS Cup Final to find the champion.
Not as much exclusivity as initially suggested
Some wondered whether it was wise for the MLS, still trying to build its presence in the US and more widely, to do a deal with Apple, a relatively niche streamer. From the outset, however, the MLS clearly saw Apple+ as a narrow environment, so they would need wider distribution to avoid disappearing without trace and to provide sampling opportunities. Hence Apple has all the games but does not have total exclusivity.
Alongside the Apple deal, the MLS has a parallel US non-exclusive deal with Fox for 34 regular season games (one per round), plus 8 playoff games, plus the MLS Cup Final. This is a strong offer, bringing both regularity and key moments. It is, moreover, widely available to US general sports fans, many of whom remain in the traditional linear world with access to Fox and its sports channels.
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The Fox proposition is likely to be enough to satisfy many casual MLS fans, as long as the game each week is of a good standard. If true, this means the Season Pass was only ever relevant to super-fans, those for whom a game a week plus the key post-season deciders is not enough.
New developments for this season
In recent weeks, even beyond the T-Mobile giveaway, there have been hints that all is not well, with Apple making several changes ahead of the imminent third season.
The MLS Season Pass is now available through DirecTV and Comcast’s Xfinity, for the standard prices of $99/$14.99. In one sense these are smart typical distribution deals in which you put your content where the customers are. But they tend to suggest that the initial plan to use MLS to drive people to Apple+, as a gateway to gaining access to MLS, has been watered down.
More significant for this season, Apple is now offering an MLS “game of the week”, in a new primetime Sunday slot, to all Apple+ customers, even if they don't take the Season Pass. To be fair, this is consistent with trying to add value to the core Apple+ proposition. It is, however, a substantial dilution of the Season Pass offer. With a game per week on Fox and, apparently, the best game of the week also available outside of the Season Pass, the need to take the Season Pass is less than ever.
According to the messaging from Apple, this new Sunday slot is being activated in the name of “sampling”, giving people a taste of what the MLS has to offer in the hope that they upgrade to the full package. But a “game of the week”, every week, on top of the Fox game per week, is more than a sample, it’s closer to a three-course meal than an amuse bouche. It smacks of desperation and is likely to be counter-productive, the equivalent of Sky, trying to get people to take Sky Sports, deciding to offer the top-of-the-bill Sunday 4pm Premier League match outside of Sky Sports in the basic tier. More likely to drive spin-down than upgrade.
Lessons, most of which we have seen before
What are we to make of all of this? The overall message is to reinforce a series of cautionary tales for rights owners and streamers alike.
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2 周Really interesting Mike Darcey, I never realised Apple TV+ didn't release viewing or subscriber figures
I help CTOs at global media and technology organisations deliver cost efficiencies in excess of £30m while also driving significant audience growth, by leading complex digital transformation programmes effectively.
2 周Great insight as usual Mike Darcey. What's your take on the upcoming Six Nations rights deal ??
Excellent piece.. I like the point on the sampling middle ground, sometimes like a Venn diagram with no overlap...