The team and their simple strategy
?Who we trust, who we "depend" on, we are organized together, forming order and planning teams
The team 'surfaces', it first finds and builds
Most of the time, we understand and can manage such structures, after all, we understand and design them, but need to be vigilant:
'It is still tending to disintegrate and gradually disintegrate'
because
Weak Links/Strong Links/Means/Structures/Social Effects
We are >>sometime<<
Maintaining self-confidence and "solidarity" effectively disintegrated this conspiracy.
Well, for the sake of the original intention, go ahead and look at the distance and plan for the near future.
More pre-judgments, elements and appeals of retained interests, we are still unconscious
Pushing open a door outside is to undertake
We still can't equate to the "longing" brought by the team
In >>another moment<< choose to be what you are passionate about
role
The team cannot formulate or presume, it can only try to create a situation, like an invisible order (a state that is compatible with each other)
We increasingly believe in the stories it proposes (produces) for this, and assumes that we are in it (can be disengaged at any time), e.g.
It's a persistent force and a repulsive force that acts and creates boundaries
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{still order},
and modify the behavioral basis (non-logical),
From this, what kind of performance does the team we look at make with the help of this 'group behavior'?
You are watching, he is watching, everyone is watching, hoping someone can stand up, propose or generate simple strategies, and find a way out?
The way out is very important, but also because it is not what it was when it came, and the state is assessed and challenged
Does it preserve the self-continuity and attractors, and the structural vector held by the questioned execution (action)?
So, we identify with it (the team):
But it is not effective to maintain, because of what?
Maybe this is the social phenomenon that makes people obsessed with its (team) state of dependence, ignoring social expression.
#game?#gamedesign?#education?#servicedesign?#soicaldesign?#socialinnovation?#changemaker?#kids?#children?#seriousgame?#realitygame?#learning?#ARG
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