SuperBetter Children for Health Toolkit: the contents
Some of the children whoo helped create and test the Super Better Toolkit

SuperBetter Children for Health Toolkit: the contents

In 2022 and working with children and teachers in Zambia, we created the SuperBetter Children for Health Toolkit. It a curriculum that can be integrated into the curriculum of the school or used as an extra curricula activity.

Here is a word from Kelvin Nsekwila, a teacher in Zambia and the founder of The?Tusekwile Imiti Ikula Foundation (TIIF)

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The SuperBetter Children for Health curriculum has played a vital role in the lives of children and youths in the Sansamwenje community of Isoka District in??Zambia. The SuperBetter activities have shaped the children’s mental health into a stronger, healthier, and resilient one. Children who piloted this model have grown to learn that there are the masters of their own thoughts, and no situation can harm their feelings without their consent and that they live in a world full of precious allies to turn to in times of bad guys.

This Toolkit was developed with the knowledge and support of our ally, SuperBetter www.superbetter.com. The SuperBetter Model was developed by a video game designer, Jane McGonigal in the USA. Jane has published a very successful book and an app. More information on this programme and the app can be found at www.SuperBetter.com.

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The sessions set out in the toolkit are designed to be implemented over the course of one year. It has three levels and each one has several sessions. Each level could be implemented during term as part of the school programme or as an after-school club.?

Level One: Social and Emotional learning??- focusses on social and emotional learning on developing self-awareness, developing a vocabulary to describe different feelings and emotions, and developing skills in identifying and discussing emotions as they relate to daily life.??

Level 2: Super Better -?is an introduction to the ‘seven??helpers’ of the SuperBetter model and introduces video game related ideas and vocabulary including: Epic Wins, Challenges, Power Ups, Quests, Allies, Battling Bad Guys and adopting Heroic Identities. We have repurposed the seven helpers for our programme and linked the helpers to tackle real health challenges that affect children in many parts of Zambia.?

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Level 3: SuperBetter Children for Health??- is the stage at which the children apply the SuperBetter model to examine and resolve problems and develop strategies for building their health, well-being, and resilience. They identify one or more everyday health issues that can be improved upon and then set about finding out more, making action plans, implementing actions plans and reflecting on the plans.?

Children Learning and Sharing?

From the start, the children and encouraged to share the ideas and activities at home – with their families, with friends and in the community The idea is that the children involved in the activities learning for themselves AND learn and share the ideas. The children are therefore messengers of health and well-being. Experience shows us that everybody benefits from this ‘child to child’ and ‘child to family’ and ‘child to community’ approach. It brings the US into learning and activities. And is an important part of the Children for Health approach.?

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Download the FREE Toolkit here

https://www.childrenforhealth.org/SuperBetterChildrenforHealth

#SEL #socialandemotionallearning #superbetter #childhealth #empowerment #childrensparticipation #childrenforhealth #healtheducation #zambia

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