Senior Character Artist - Maxis
Senior Character Artist – The Sims
Location: Redwood City, CA
At Maxis, we thrive on outrageous thinking. It’s the fuel that inspires the best games in the world. We’re innovators and great storytellers. But it’s not just about amazing your peers – it’s about amazing yourself and our fans. Take risks. Collaborate with brilliant minds and dare to dream big. Together, we can change the way millions play every day.
Job Summary
Maxis is looking for a Senior Character Artist to help establish the look of our characters for a new, unannounced project. If you are a visionary character artist who is adept at stylization, artistic interpretation and a deep experience in character pipelines, bringing the latest trends in technology to bear against your craft, and mentoring others to develop excellent experiences for new and existing IP … come join our team.
The Role
The Senior Character Artist works closely with the Art Director and Technical Leads to define visual standards and technical specifications of characters for the project. In addition to creating high quality character models and materials, the Senior Character Artist guides junior members of the team and external partners to deliver work that meets the project standards. The ideal candidate proactively seeks opportunities to elevate the game, embraces constructive feedback, and thrives in a highly collaborative environment.
Key Responsibilities
- Work with the Art Director and technical partners to define and refine the look and feel of characters for the project.
- Work with Technical Art, Engineering and other artists to develop the character creation and integration pipeline.
- Create high quality character models and materials/shaders including in-game and high-resolution assets.
- Update style and technical documents for the character art team.
- Collaborate with Technical Artists to create and improve tools and workflows.
- Actively participate in milestone planning and reviews.
- Work within deadlines and display strong time management skills.
- Provide mentorship for junior team members.
- Review work from external partners and provide feedback.
Qualifications
- Minimum of 5 years of production experience as a character artist.
- Have served as a Senior or Lead Character Artist on a published title and have shipping experience on multiple game titles.
- Mastery in industry standard software like Maya, ZBrush, Substance Painter/Designer and Photoshop.
- Strong understanding of scale, proportion, surface properties, and human anatomy.
- Demonstrated ability in character stylization
- Knowledge of character setup and rigging.
- Experience working with Unreal Engine and implementing 3D work into the pipeline.
- Ability to create shaders/materials using painting and node-based techniques (e.g. Substance Painter and Designer)
- Knowledge of high-poly to low-poly surface baking
- Strong written and oral communication skills
- Experience working with remote teams (outsourcing)
- Passion for making and playing games
Materials required for Application
- Portfolio and/or Reel (via website, blog, or online gallery)
- Resume/CV
What’s in it for you? Glad you asked!
We love to brag about our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match and, of course, free video games. And since we realize it takes world-class people to make world-class games, we offer competitive compensation packages and a culture that thrives off of creativity and individuality. At EA, we live the “work hard/play hard” credo every day.
More about our location, EA's Corporate Headquarters at Redwood Shores.
Click here to apply.
EA is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status or veteran status. We will also consider for employment qualified applicants with criminal records in accordance with applicable law.
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Docent in opleiding
4 年Hello, I’m a game art and animation student and next year I’ll be graduating and I have to do a final internship. I’ve been interested in doing that at Maxis , do you know who I could contact for that, there isn’t a fitting opening currently and I was wondering if there was someone to contact to send an open application to?