Scrum Masters, Please Stop Blaming the Requirements
Will Anfeldt
Web Product Manager @ Hightower Advisors | Certified Scrum Product Owner, Agile Methodologies
Ah, the age-old blame game in agile teams: “The requirements weren’t clear!” Cue dramatic music. It’s a statement as old as the concept of scrum itself, yet one that still makes Scrum Masters cringe. Dear Scrum Masters, we get it – you’re trying your best, but it’s time to stop blaming the requirements every time something goes awry. Let’s take a stroll through the comedy of errors that often unfold when we pin all our woes on those pesky requirements.
The Myth of the Perfect Requirement
Let's be clear, there’s no such thing as the perfect requirement. If we had a dime for every time someone said, “Well, the requirements were totally clear from the start,” we could fund a whole new sprint for the team to go on vacation and come back with a better attitude. Requirements are, at best, a rough guideline, and at worst, a chaotic mess that’s about as helpful as a blindfold in a potato sack race.
But that’s okay! Agile is about adapting, responding to change, and — most importantly — working with what we have. So instead of treating the requirements like some sacred text handed down from the gods, let’s see them for what they are: living, breathing creatures that evolve as the project progresses. If the requirements are still unclear after the 20th sprint, well, maybe it’s not them… maybe it’s time to look in the mirror.
The Real Enemy: Communication, Not the Requirements
You know what’s worse than unclear requirements? A lack of communication. When teams blame the requirements, what they’re often really saying is, “We didn’t bother to ask questions. We assumed.” And we all know what happens when we assume. (It makes… well, you know.)
So, instead of getting all worked up about those “vague” requirements, why not try, you know, talking to the person who wrote them? Shocking concept, I know, but communication could be the magic ingredient that turns those ambiguous phrases into actionable tasks. Plus, it’s way more fun than just throwing your hands in the air and hoping the problem resolves itself in the next sprint.
Let’s Talk About the Sprint That Went… a Little Off Course
Here’s a fun little scenario: You’re in the middle of a sprint, and things aren’t looking great. The team is frustrated, the product owner is doing their best impersonation of a disappointed parent, and everyone is pointing fingers. “The requirements were unclear!” says one developer. “The sprint goals were unrealistic!” says another. And then, in the back corner of the room, you hear it. The Scrum Master, in a hushed tone, murmurs, “The requirements were the problem.”
At this point, the Scrum Master has officially become the “blame-everything-on-the-requirements” scapegoat. It’s a moment of pure comedy gold – but it’s also a teachable moment. Because here’s the truth: It’s not about the requirements. It’s about the way the team is engaging with them, refining them, and adapting to changes. Sure, the requirements may have been unclear, but that’s why we have sprint reviews, retrospectives, and planning sessions to clarify things as we go. Hint: It’s a team sport.
Requirements Are Like Pizza – Everyone Has a Different Topping
Let’s face it: Requirements are a lot like pizza. Some people want anchovies, others want extra cheese. And just like with pizza, no matter how much we try to order the perfect combination of toppings, there’s always someone who wants it just a little differently. Blaming the requirements for the team’s issues is like blaming pizza for your inability to pick toppings that everyone will enjoy.
Instead of getting frustrated that the requirements aren’t exactly what you thought they would be, embrace the chaos. Scrum is all about flexibility. Things change. People change. Even the pizza toppings change. That’s why we’re constantly reviewing and adjusting to keep the product fresh, just like we keep reviewing and adjusting the pizza order until everyone’s happy.
The Final Word: Requirements Aren’t Your Foe, They’re Your Fodder
If you walk away from this post with one thing in mind, let it be this: Requirements are not the villain. They’re not out to get you. They’re just… requirements. The real enemy here is the lack of communication, the unwillingness to clarify, and the idea that we can’t adapt as we go.
So, Scrum Masters, take a deep breath, put down the finger-pointing blame hammer, and start taking action. Maybe the requirements aren’t perfect. Maybe they need a little love and refinement. But if you truly want your team to succeed, it’s time to stop blaming the requirements and start working with them. That way, the only thing you’ll have to worry about next sprint is what toppings you want on your pizza.
Happy sprinting!