Scanline VFX tackles Godzilla vs. Kong
Trevor Hogg
Freelance Journalist at VFX Voice, Animation Magazine, British Cinematographer
Early on in production of Godzilla vs. Kong, Scanline VFX Supervisor Bryan Hirota had to develop three shots involving the sea battle between the iconic Titans.
It’s crazy the amount of work required because everything is being simulated against each other. We tried to attack it in the order of things getting approved. If the layout of the ships were approved and those boats weren’t interacting with the creatures, we would simulate the ocean for them. Once we got the final animation of the creatures that interacted with the boats, we could start large scale simulations, and do the detailed simulations and secondary simulations sequentially afterwards.