SaaS vs. Source Code vs. Hybrid: Making the Right Choice for Your Game Backend with RallyHere
When choosing the backend for multiplayer live-service games, developers face a critical decision: Should they opt for a streamlined SaaS model, a customizable source-code solution, or a hybrid of both? Understanding the differences can help your studio make the right choice.
At RallyHere, our highly customizable SaaS solution meets the needs of most developers by offering flexibility without the overhead. The good news? For those with unique requirements, we can also provide source-code and hybrid models. So, regardless of the needs of your game and studio, RallyHere can partner with you to make it happen.
The Source-Code Model: Flexibility at a Price
The source-code model provides unparalleled freedom, but with great freedom comes great responsibility. Developers get the entire backend engine source code, allowing them to make any changes, and then operate that engine within their studio’s own cloud infrastructure. On paper, this sounds perfect---no more waiting on updates or features from the vendor. You can implement whatever you need when you need it. But, it comes with a cost that can erode some of the cost and operations advantages that customers tend to see with a full SaaS option.
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Cons:
The SaaS Model: Streamlined and Scalable
In contrast, a SaaS (Software-as-a-Service) model takes much of the complexity off your plate. RallyHere provides backend services through APIs, letting you focus on building the game while leaving server management and scaling in trusted hands.
Pros:
5. Shared Improvements: In a SaaS environment, developers benefit from the network effect of other customers. As RallyHere adds features based on feedback from its broad customer base, every studio can access those improvements.
6. A true partner that’s an extension of your team: RallyHere’s approach to SaaS effectively brings the expertise of more than a decade of experience in live services right to your game as an extension of your team, with fast access to experts via Slack.
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Cons:
The Hybrid Approach: Your cloud but with outsourced operations
For larger studios or those with highly specific needs, RallyHere offers a hybrid model. This allows customers to license the source code and run the game inside the customer’s cloud while relying on RallyHere’s expert Game Operations team to manage infrastructure, ensuring optimal performance without building an in-house team. This approach enables the ultimate flexibility for developers who need to push the boundaries of customization without sacrificing operational simplicity.
Notably, RallyHere has source-code buy-out options for select customers, meaning they can own their backend entirely. However, these options best suit large enterprises with specific, complex requirements. For most studios, the SaaS model remains the optimal balance of customization, cost, and simplicity.
How RallyHere Addresses All Scenarios
Regardless of which model you choose, RallyHere ensures your backend meets the demands of modern multiplayer game development. From offering customizable SaaS solutions to giving you complete control through our hybrid or source-code models, RallyHere helps studios scale and innovate while minimizing complexity. Developers get the best of both worlds: flexibility where needed and ease of use everywhere else.
At the core of our solution is operational efficiency and developer control:
Conclusion
Choosing between a SaaS and source-code backend model is not a one-size-fits-all decision. The source-code model offers freedom but requires significant resources and expertise. The SaaS model, especially as offered by RallyHere, provides simplicity, cost-efficiency, and continuous innovation while still allowing a high degree of customization. For studios that need more control, RallyHere’s hybrid model offers the flexibility to meet the most demanding needs.
Ultimately, with RallyHere, you get a solution that grows with your game, leaving you free to focus on what matters: building great gaming experiences.