Roll the Dice or Play it Safe? Navigating Gaming Laws Across Borders
Shivani Nair
Seeking Articling Positions ‘25-‘26 | LL.M. Candidate at Osgoode Hall Law School | Law & Legal Tech
In my previous LinkedIn post, I mentioned about the comparative laws of India, The USA and Canada in brief. Here, I wanted to delve into it in a bit more detail.
Introduction
Gaming laws in India, the United States, and Canada differ significantly due to the countries' distinct cultures, values, and governmental systems. Each nation takes a unique approach to regulating various types of games, leading to discrepancies in taxation, licensing, and even court cases involving gaming companies. Cultural attitudes toward gaming shape public policy debates in each place. While the United States and Canada have relatively liberal gaming laws, India imposes more restrictions on gambling activities. Recent years have seen some convergence, as India slowly loosens prohibitions while parts of America and Canada tighten regulations. However, substantial differences remain between the three countries' legal frameworks for gaming.
History of Gaming Laws
Gaming laws first emerged in India, the United States, and Canada as a way to regulate and control gambling activities.
India
Gaming laws in India can be traced back to the late 1800s during British colonial rule. The first gaming legislation, the Public Gambling Act of 1867, was introduced to control gambling activities and wagering. Additional legislation like the Bombay Prevention of Gambling Act in 1887 further prohibited certain forms of gambling. After independence in 1947, individual states enacted their own gaming laws based on the Public Gambling Act.
United States
In the United States, gaming laws originated in the early 20th century. As gambling activities like lotteries and betting on horse races grew, states began passing legislation to regulate them. One of the first notable gaming laws was the 1910 Race Horse Gambling Act which prohibited racetrack gambling. In the decades that followed, other laws like the Federal Wire Act of 1961 aimed to curb interstate gambling. Regulating gaming on Native American lands also led to the passage of laws like the 1988 Indian Gaming Regulatory Act.
Canada
Canada's early gaming laws date back to the 1892 Criminal Code which first prohibited certain types of gambling. Over the decades, laws were introduced to control gaming activities like lotteries and horse racing betting. In 1969, the federal government legalized lotteries and left gaming regulation to the provinces. The 1985 Criminal Code overhaul updated gambling laws and gave provinces greater authority over gaming. Provinces now have their own gaming commissions that regulate casinos, lotteries and online gaming.
Key Differences in Approaches
India, the United States, and Canada take very different approaches when it comes to gaming laws and regulations. Some of the major differences include:
- Central vs Local Legislation: In India, most gaming laws are created at the central government level, though states can also enact some regulations. The US and Canada have more decentralized approaches, with states/provinces enacting most gaming laws, and the federal government playing more of an oversight role.
- Banned vs Regulated: India has outright banned many forms of gambling, though skill-based games are allowed. The US and Canada take a regulatory approach, with most types of gaming legal but regulated to varying degrees by states/provinces. Only sports betting was federally banned in the US until recently.
- Cultural Values: Culturally, gaming and gambling have traditionally been discouraged in India based on religious and moral grounds. However, the US and Canada do not have similar cultural objections. Gambling is seen as a legitimate business activity if properly regulated.
India's more stringent laws stem from cultural attitudes that frown upon gambling and gaming as immoral. The US and Canada, in contrast, aim to balance business interests in the gaming industry with consumer protections through regulation. The Indian central government has maintained tighter control, while the US and Canada allow more regional autonomy. Understanding these key differences provides helpful context on gaming laws in these major countries.
Types of Games Regulated
Casino
Regulations regarding casinos vary greatly between India, the US, and Canada. In India, most forms of gambling are prohibited under the Public Gambling Act of 1867. The only legal forms are state-run lotteries and horse racing. However, Goa and Sikkim have more relaxed laws that allow casino gambling within certain designated zones. Most major US states allow commercial casinos, though often restricted to specific zones or requiring licensing. Native American tribes also operate casinos on tribal lands under federal law. In Canada, casinos are legal at the provincial level, with each province establishing its own regulatory framework. Major provinces like Ontario and Quebec have many commercial casinos.
Lottery
State-run lotteries are legal in most parts of India, the US and Canada. In the US, 45 states plus Washington DC operate lotteries. 6 states prohibit lotteries completely. In Canada, every province operates its own lottery corporation. Indian states also individually regulate lotteries under the Lotteries Regulation Act 1998. Private lotteries are banned in India but permitted in parts of the US and Canada.
Sports Betting
Sports betting is generally prohibited in India with the exception of horse racing. The US historically banned sports betting but the federal ban was overturned in 2018, leading many states to legalize and regulate it. Single-game sports betting is legal in Canada but prohibited in some provinces.
Video Games
Video games face very little regulation in India. In the US and Canada, video games have a rating system to inform customers about content. Laws restrict selling mature-rated games to minors. However, most video gaming activity remains legal for adults. Loot boxes in games have faced some recent scrutiny over gambling concerns.
Notable Court Cases
Gaming laws have evolved through key legal cases that set important precedents.
In the United States, a notable early case was State v. Prevo in Hawaii from 1977. This case set the precedent that playing games of chance for money was considered gambling even if the house/establishment did not take a cut. This meant that hosting poker games for money in private residences could be considered illegal gambling.
Another key US case was United States v. Lyons from 2014, which ruled that producing and transmitting illegal gambling information across state lines violated the Federal Wire Act. This case demonstrated the US government's intent to crack down on online gambling operators.
In India, the Supreme Court case of State Of Andhra Pradesh v. K Satyanarayana & Ors from 1968 set the precedent that skill-based games for money do not constitute illegal gambling. This paved the way for legal real-money gaming competitions and tournaments in India today.
A more recent Indian case was Gauss Network v. Monica Lakhanpal from 2017, where the Punjab & Haryana High Court ruled that online fantasy sports required skill and were exempt from most gambling legislation. This allowed growth in India's online fantasy sports industry.
These cases demonstrate how judicial rulings have shaped the legal landscape for gaming in different countries over time. Leading companies navigate complex regulations that originated from landmark verdicts.
Taxation and Licensing
Gaming winnings and companies are taxed differently across India, the US, and Canada.
India
- Winnings from lotteries, game shows, horse races, and card games are subject to a flat 30% tax rate under the Income Tax Act.
- Companies involved in gaming activities like casinos pay taxes at the standard corporate tax rates, which were recently reduced to 22% for existing companies and 15% for new companies.
- Most forms of gaming are illegal in India, so there is limited taxation and regulation around gaming companies. However, states can authorize some games like lotteries and horse racing and earn revenue through licensing and taxation.
United States
- For individuals, gambling winnings are fully taxable as ordinary income, with rates up to 37% federally plus state taxes. Winnings from slot machines and bingo are subject to a flat 24% tax rate.
- At the corporate level, gaming companies pay federal corporate income tax at 21% as well as state and local taxes. They must obtain licenses to operate in each state.
- Gaming revenue is also subject to wagering taxes, which vary by state from 6.75% in Nevada to 50% in Rhode Island.
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Canada
- Individuals must report gambling winnings as income and pay tax at normal rates up to 33%. Some winnings under $500 are tax-exempt.
- Gaming companies pay a mix of licensing fees, special taxes on revenues, and corporate income taxes which vary across provinces.
- The provincial governments highly regulate gaming, with provinces owning many of the casinos directly. Licensing costs can reach tens of millions of dollars.
Cultural Attitudes Toward Gaming
Gaming laws often reflect the cultural attitudes and norms within a country. In India, there has traditionally been more opposition and skepticism toward gaming and gambling activities. Many Indians view gambling as immoral and addictive. There are also concerns about connections to organized crime. As a result, most forms of gambling remain prohibited in India, with only select state lotteries and horse racing permitted.
In contrast, gaming and gambling have been more culturally accepted in the United States and Canada. Casinos are legal and regulated in many areas. Lotteries are run by state and provincial governments. Poker and sports betting have also grown in popularity and gradual legal acceptance. However, concerns about problem gambling have led to some regulations, especially for youth protection. Many Americans and Canadians see gaming as an acceptable form of entertainment when done responsibly. The gaming industry has been able to thrive with less cultural opposition than in India.
The cultural attitudes explain many of the differences in gaming laws between India, the U.S. and Canada. While views are mixed everywhere, Indian society leans more restrictive while North America has been more embracing and permissive toward the gaming industry. However cultural norms can shift over time as new generations emerge.
Notable Gaming Companies
India
- Adda52 - One of the most popular online poker gaming companies in India. Founded in 2011.
- Dream11 - India's biggest fantasy sports platform with over 90 million users. Founded in 2008.
- Mobile Premier League (MPL) - Leading eSports and mobile gaming platform in India. Founded in 2018.
- Nazara Technologies Limited - Publicly listed mobile gaming company known for the World Cricket Championship game. Founded in 1999.
United States
- Activision Blizzard - Major game publisher known for Call of Duty, World of Warcraft and Candy Crush franchises. Founded in 2008.
- Riot Games - Riot Games is an American video game developer, publisher, and eSports tournament organizer that was established in Santa Monica, California in September 2006 by Brandon Beck and Marc Merrill.
- 美国艺电公司 - Leading American video game company behind FIFA, Madden, and The Sims. Founded in 1982.
- Epic Games - Developer of Fortnite and owner of Unreal Engine. Founded in 1991.
Canada
- 育碧 - French gaming company with a large presence in Canada through studios in Toronto, Montreal and Quebec City. Founded in 1986.
- Behaviour Interactive - Largest independent game developer in Canada. Known for Dead by Daylight. Founded in 1992.
- Big Blue Bubble - Mobile game developer based in Ontario. Founded in 2002.
- Ludia - Montreal-based developer focused on licensed TV and movie games. Founded in 2007.
Recent Developments
Gaming laws and regulations continue to evolve as technology advances and cultural attitudes shift. Some notable recent developments include:
India
- In 2021, the state governments of Telangana and Tamil Nadu passed laws to ban online gaming involving betting. However, the laws are facing legal challenges about whether states can override federal laws on gaming. The Supreme Court is expected to weigh in.
- The Indian government proposed amendments to the IT Rules 2021 to regulate online gaming companies, including mandating mechanisms for user verification, parental locks, and data privacy protections. The amendments are still being debated.
- There is growing support for regulating instead of banning online skill gaming, given the large user base. The All India Gaming Federation was formed in 2017 to advocate for fair regulations.
United States
- Several states, like New York, Connecticut and Massachusetts, have looked at expanding their gaming laws to allow for online sports betting. This follows a 2018 Supreme Court decision lifting a federal ban on sports betting.
- Loot box regulations are being explored to protect minors from potential gambling-like mechanisms in video games. Legislation was proposed in Hawaii to limit the sale of games with loot boxes to those 21 and older.
- The growing esports industry has led to debates about how to regulate organized video game competitions. Ohio became the first state to allow esports betting in 2022.
Canada
- In 2021, amendments were passed to allow legal single-event sports betting, in response to a court ruling. Provinces have been updating their gaming frameworks to allow online sports betting.
- There are discussions around regulating online gambling sites that operate illegally, as some provinces explore opening up the market. British Columbia proposed a regulated online gambling framework in 2022.
- Loot boxes face potential regulation as well, with proposed bills in Canada to restrict their use in video games marketed to minors.
Conclusion
In conclusion, there are several key differences in gaming laws between India, the United States, and Canada.
India has taken a restrictive approach, banning most forms of gambling and only allowing lotteries and horse racing under tight regulation. The United States allows states to set their own gaming policies, leading to a patchwork of laws, with commercial casinos legal in some states but banned in others. Canada has a mix of provincial and federal laws, with provinces controlling most gaming but the federal government regulating online gaming and Native American casinos.
Some takeaways:
- India aims to protect its citizens from gambling's ill effects but loses out on potential tax revenue. The US approach allows for local control but can be confusing. Canada tries to balance gaming as a revenue source with social responsibility.
- All three regulate the gaming industry to prevent corruption and criminal activity. But India is the most restrictive while Canada takes a middle path between the US and India.
- Court cases in all three countries have attempted to clarify ambiguities in gaming laws, with mixed results. Enforcement remains uneven.
- Cultural attitudes differ, with many Indians morally opposed to gambling, Americans ambivalent, and Canadians more accepting. This shapes gaming policies.
- Gaming laws continue to evolve, but basic approaches in each country are unlikely to radically change in the near future. India will probably remain restrictive, while the US and Canada balance economic and social factors.
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