Remigijus Zinys: CeDeFi in Metaverse and Gaming

Remigijus Zinys: CeDeFi in Metaverse and Gaming

During the past few months, I have been researching about?CeDeFi?use cases in different industries. Many interviews have been conducted with experts in the gaming industry as well as?Metaverse?and?DeFi?ecosystem’s pioneers; with the goal of creating a brainstorming database for the future.

CeDeFi is the abbreviation of Centralized-Decentralized Finance and it refers to bringing the functionalities of both systems together. using CeDeFi we can have the privilege of an innovative financial product while it’s meeting the regulations.

In this article, I will share the insights that I have gained by interviewing? Remigijus Zinys , The founder of? Breach.gg ?which is a Gamified on-chain social platform. Remigijus is the Co-Founder of? SPACEBAR.GG ?as well. Their motto is: “Level up your game”. It is a gaming store that is driven by gaming community, gaming influencers and pop culture.

Mahsa: “How CeDeFi will create the next frontier of Esports in Metaverse? If we can create a Centralized-Decentralized Finance prototype in games which connects the digital wallet of the gamers and their centralized bank accounts, how will iyt change the gaming industry?

Remigijus: “With our current technological solutions, bringing Esports into Metaverse is impossible. Let’s take Facebook as an example. They call themselves Meta and they are spending, better to say burning around 1.2 Billion dollars a month. CeDeFi will allow users to create their own ecosystem in the tournaments.

Of course, a third party will be needed to hold the funds; but users can easily create a non-taxable prize pool.This third party could be Breach.gg. So, it will be like a bridge that will collect the funds. they will give a referee and people could play Counter Strike. When there’s no bots or cheaters, it can easily transfer all the funds. Basically, the tournaments’ costs will decrease to 50% with CeDeFi solutions.

Mahsa: “How will Metaverse change the human interaction with Media as well as the financial services?

Remigijus: “If you look at the Book which mentioned Metaverse for the first time in 1992, Metaverse is some kind of interconnection between networks. we should be able to transfer one avatar to another project. Right now we’re at a stage which is more like the internet bubble in 1999. When all those Eshops started, some people considered them scams. they thought if they buy something online, they won’t get their money back. The same is happening in the Metaverse industry right now.

Metaverse will allow people to develop their imaginations; it will only be technologically possible, if we have a microCHIP scenario. you close up your eyes and then everything, the physics doesn’t matter anymore. You decide how tall you want to be in the new world or how strong you want to be. you create your own world.

But there are some issues as well. we can’t forget that we have a physical body. if all the people just sit with the VR glasses, they will get over-weight. Someone needs to grow the food and do the physical work in the real world. we can’t get away from our physical bodies. People might get addicted to this new virtual world and forget about their physical health.

Mahsa: “What would be the reaction of professional game players as well as the non-tech-savvy people to this new Gaming frontier? What if we can actually create a CeDeFi prototype which connects users’ in-game digital wallets to their centralized bank accounts? Would gamers like this or not? Will it encourage normal people to become professional gamers?”

Remigijus: “It will be good for influencers and professional gamers. for example, when you stream on Twitch, up to 40% of the money you get, will be taken by the corporations. I think it will motivate people to get better and more competitive.

DeFi allows people to own the results of the work they do. I’m a gamer myself. I have been playing for more than 25 years now. Many players are engaged with NFTs and Blockchain games. The microtransactions that can be done in these games make them different.

In other games you pay for items that you don’t really own. For example, World of Tanks is a very popular game. you will spend a lot of money on new tanks but you don’t really own them. So, We need to educate people that when you buy an item on the chain, you will own it and you can sell it any time you want.

Mahsa: “What are some obstacles regarding banking in Metaverse games which need further research? For sure it will take some years until we reach the full potential of this technology; But what aspects should be researched to accelerate the progress and the mass adoption?

Remigijus: “Banks are very conservative and they don’t see any crypto projects as investment opportunities. They don’t take digital assets seriously. I think the problem is that all the big players want to control people. And that control is an obstacle. Everyone wants to know who owns what. That’s the problem. And I think our generation will be the generation who will change everything.”

About Crypto Diva

I’m already in the Future… Meet me there! Blockchain Technology is my passion and I have dedicated my career and research path to DeFi. My ultimate goal is to encourage more female professionals in the DeFi industry.

As the Marketing Manager of?Paycer Protocol, I’ve got the privilege of being in close contact with CeDeFi experts who are creating the foundations the future financial world. I love to make the impossible possible and i’m willing to go the extra mile for that. Be my companion in my DeFi journey and I’ll show you everything.

Peace & Love,

Your Crypto Diva

Stay in Touch with Me:

Twitter?|?LinkedIn?|?English Medium?|?English YouTube?|?Instagram?|?TikTok?|?Farsi YouTube?|?Farsi Medium

Hossein Yalame

Applied Cryptography Research Engineer (MPC, ZKP, HE)

2 年

CeDeFi???? Why less attention compared to DeFi in research community?

回复

要查看或添加评论,请登录

社区洞察

其他会员也浏览了