The Reality of Competing in Collegiate Esports: Is It Time for Separate Divisions?
Ivan Kerkoc
Esports in Education | Connecting Gamers with Collegiate Programs ?? | Author ?? | University Lecturer ??
In my work helping collegiate esports programs recruit, I’ve seen the unique challenges that schools face when competing on an uneven playing field. The recent decisions by National Esports Collegiate Conference on esports divisions, particularly for games like Smash, highlight a growing concern: small colleges with limited resources are often pitted against massive institutions like 美国密歇根州立大学 . These mismatched battles can make it tough for smaller schools to gain a foothold in the collegiate esports scene.
For years, I've helped numerous colleges recruit for their competitive esports programs. From my experience, I realized that the issue isn’t just about winning—it’s about fostering an environment where every team, regardless of size or funding, can thrive. The problem is multifaceted: big schools might have larger budgets and more professional facilities, but they often lack the scholarship support that smaller, varsity-backed programs provide.
The Known Problem: Smaller colleges, often with varsity programs under athletics, are up against larger, self-funded club teams. This scenario forces schools with dedicated coaching staff, scholarship opportunities, and a structured approach to compete against larger, well-funded teams that don't have the same financial pressure but boast unmatched resources in practice facilities, gear, and recruitment reach.
The Hidden Issue: Beyond the obvious resource gap, there’s an underlying challenge with the current system: the lack of fairness in competition. Small colleges pour everything into creating structured, scholarship-supported teams only to face club teams from massive universities with sheer numbers and superior equipment. The competition isn't just on the screen; it's in the budget meetings, the recruiting process, and every practice session.
The Deeper Problem: At its core, this isn’t just about the fairness of the game but the integrity of the collegiate esports ecosystem. We are cultivating student-athletes who balance academics with competitive play. They deserve a platform that reflects the values of collegiate competition—where dedication, talent, and teamwork can shine regardless of the size of the school behind them.
I recently worked with a small college that had just launched its varsity esports program. Despite limited funding, they had a dedicated coach for many video games that was also the esports director and many other positions. Their first season was tough—they found themselves competing against much larger, well-known universities. Despite their efforts, they struggled to keep up, not because they lacked skill, but because they lacked the resources that their competitors took for granted. It was a shame to see talented players feel overshadowed by a system that didn’t account for the imbalances of first year programs.
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The Solution: Rethinking Division Structures It’s time for collegiate esports conferences like the NECC to rethink their approach to divisions. Much like traditional sports, esports programs should consider factors beyond simple enrollment numbers. Here's what can be done:
Adjusting the divisional structure of collegiate esports could create a more inclusive and competitive environment. For smaller schools, this means a chance to showcase their talent and dedication on a level playing field. For larger schools, it presents an opportunity to refine their programs without overshadowing the competition. Ultimately, it promotes the growth of collegiate esports as a balanced, fair, and engaging experience for all involved.
If you're part of a collegiate esports program or a decision-maker in this space, it’s time to speak up. Advocate for divisions that respect the effort and investment of all programs, big or small. Let’s work together to build a collegiate esports ecosystem where every team can compete fairly and succeed on their terms. If you’re ready to join the conversation or need help navigating these challenges, share your thoughts. Let’s level up collegiate esports together.
Head Esports Coach @ College of Lake County. Former Esports Coach @ Kishwaukee University. CEO of Gamers Glorified LLC. Pro Gamer FGC @ 99centMcFury.com
1 个月Depends on the schools/ university and goals. The university looks for quantity, as many enrolls as possible, while the esports program may looks for quality. It's doesn't line up. If you want esports to be treated as an athletic program like the other traditional sports, there's no such thing as fair Competition. That almost would be handicap, In gaming lingo. In doing so I believe that would actually be an disadvantages in esports bc you are catering to the players instead of making them want to improve as a player.