ShapesXR: Dec 15th on the Quest App Advent Calendar

ShapesXR: Dec 15th on the Quest App Advent Calendar

Wrapping up our week of work and creator tool apps is ShapesXR, the spatial design and collaboration platform for remote teams! ShapesXR aims to democratize 3D content creation, letting you select a premade scene or start from scratch, depending on your comfort level. You can manipulate simple shapes at scale, change materials, research user flows, and pitch scenes in motion with an easy-to-use staging system. You can import 3D models and images, and you can export and share from VR, via the web, through the Unity plugin.

ShapesXR first launched on Quest Store two years ago and since then have won awards, been a launch partner for Quest Pro, lauded by Forbes and added a slew of innovative features including Mixed Reality, gLTF import.

Congrats to ShapesXR and Inga Petryaevskaya on a fantastic product and all the well deserved success so far!

What’s this post all about?

2023 has been such an amazing year for VR content, culminating with many new titles launching for Quest 3 and the holidays. This is a series of posts celebrating all the developers we’ve been lucky enough to work with throughout the year and highlighting a few of my personal favorites. Happy holidays and wishing you a great 2024!

Inga Petryaevskaya

Founder, CEO, ShapesXR

1 年

James Senior, we are grateful for all the support we get from dedicated, passionate and professional people at Meta. Our mission is to make spatial design accessible to anyone and empower teams building the next killer app for spatial computing!

Steve Schofield

Founder & CEO Beach.io || Forge powered extensibility || Ex Mural

1 年

Great team, great ceo, great app. Did I mention ShapesXR is great?

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