Python Fundamentals: Understanding Functions and Classes with Mandalorian and Grogu
Fathima Zajel
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Are you curious to know what's the difference between a Function and a Class in Python?
Functions and Classes are two fundamental concepts in Python programming that serve different purposes. In this article I'll introduce you to functions and classes using the analogy of the famous series The Mandalorian.
We can think of the Mandalorian as a function. Just like a function takes input and produces output, The Mandalorian takes a task or mission and completes it. For example, the Mandalorian is tasked with capturing Grogu (also known as Baby Yoda) and delivering him to his client. Similarly, a function in Python takes input (parameters or arguments) and performs a specific task to produce output.
In Python, a function is a block of code that performs a specific task and can be called or invoked multiple times from different parts of a program. Functions are an essential part of programming because they help break down large programs into smaller, manageable components that can be reused, maintained, and tested independently. Just like how Mando has a specific set of skills and tools (such as his Beskar armor, blaster, and grappling hook) to complete his missions, a function in Python has a specific set of parameters and variables that it uses to perform its task.
Functions in Python are defined using the 'def' keyword followed by the function name and a set of parentheses. Inside the parentheses, you can specify any arguments or parameters that the function will take.
Here is a simple example of a function that takes two arguments and returns their sum:
def add_numbers(x, y):
sum = x + y
return sum
In this example, the 'add_numbers' function takes two arguments ('x' and 'y') and returns their sum using the 'return' keyword. To call this function and pass in arguments, you can use the function name followed by the arguments in parentheses, like this:
result = add_numbers(3, 5)
print(result) # Output: 8
In addition, just like how Mando can be called upon to complete different missions depending on the needs of the client or situation, a function in Python can be called or invoked multiple times with different arguments or parameters to perform its task in different ways.
Now, let's think of Grogu as a class. A class is a blueprint for creating objects that share common attributes and behaviors. In the case of Grogu, he has a set of attributes that define him, such as his name, species, and abilities. He also has behaviors or methods, such as using the Force. Similarly, a class in Python defines a blueprint for creating objects with shared attributes and methods.
In Python, a class is a blueprint for creating objects. It is a way of encapsulating data and functionality that belong together into a single entity. A class defines a set of attributes (variables) and methods (functions) that can be used to create objects with specific behaviors.
Here's an example of a simple class in Python:
class BabyYoda
def __init__(self, name, age):
self.name = name
self.age = age
def blink(self):
print("BigEyes!")
def get_name(self):
return self.name
def get_age(self):
return self.age:
In this example, we have defined a class called 'BabyYoda' that has several methods, including an initializer ('__init__') method that sets the 'name' and 'age' attributes of the object, a 'blink' method that prints the message "BigEyes!", and two getter methods ('get_name' and 'get_age') that return the value of the 'name' and 'age' attributes, respectively.
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To create an object of the 'BabyYoda' class, we can do the following:
my_yoda = BabyYoda("Grogu", 50)
This creates a new object of the 'BabyYoda' class with the 'name' attribute set to "Grogu" and the 'age' attribute set to 50. We can then call the object's methods, like so:
my_yoda.blink() # prints "BigEyes!"
print(my_yoda.get_name()) # prints "Grogu"
print(my_yoda.get_age()) # prints 3
In the series, Grogu is a character with his own set of attributes and behaviors. He has a unique appearance, is from a rare and powerful species, and has the ability to use the Force. These attributes and behaviors define him as a unique character.
In summary, the analogy between The Mandalorian and Grogu and functions and classes in Python highlights the similarities between the concepts. Just as The Mandalorian takes a mission and completes it, functions in Python take input and produce output. And just as Grogu has his own set of attributes and behaviors that define him as a unique character, classes in Python define blueprints for creating objects with shared attributes and methods
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