Putting LEDs in Control Rooms
They all have smelled the Business, so the new Mantra is now "LEDs everywhere". It is the Future, of course IT IS, we can see and feel it everywhere, every day. But is it TRUE? We all can see new developments as well as new implementations, SOOOO.... we all should be aware, now, that LEDs have gone BELOW 1 mm!!! If you have missed the shot, I can confirm this to you: 0,8 mm LED Panels (8 tenth of a mm) are available for purchase NOW!!! If you still have no idea of where to buy, just drop me an e-mail and I will support you in finding what you need ([email protected]). Well, in my opinion there are very good chances that LEDs will take place into every possible space for Big Screens. Including my favourite environments, Control Rooms, where the Required Space can be a Crucial Point, where informations are always available in a Huge Quantity to display, hence requiring a possibly high resolution. But the Pixel Size should NOT be TOO SMALL, because it is not comfortable to look at writings, when the characters are TOO SMALL. LEDs are Bright, they are Rich of Colours, they have now a High Density of Pixels (below 1 mm, please remember), and they are Naturally Ready for a High Dinamic Range representation of images, even if they don't have a double Brightness modulation stage yet. But this can be done with some little efforts, should the request for HDR increase.
So YES, in my opinion LEDs are the future, NOW, much more than Flat Panels (too many interruptions in the image, brightness not perfectly even, and much more) and whatever else is available on the market today. High Density LEDs are Expensive, yes it is true, but what if we compare them with other technologies on a 10 years lasting investment? Or even only 5 years? Best technologies give best results on the long run, as always, protecting the investment in years.
Audio/Video/Control Business Specialist
9 年Exactly!!!
Unreal Authorized Instructor | Unreal TD x Fortnite | Unreal Fellowship Instructor | Scientific Director @ Prometeo-Lab
9 年I don't know the actual precision of these LED systems, maybe you can get more info. Considering the HDR47 specs, which isn't a "full" 48bit system since the backlighting is "shared" among several LCD pixel clusters, my guess is that a pure LED system capable of modulating 10/12bit for each RGB component of each "pixel" site would be more than enough for HDR cinema applications - without additional modulation.
Audio/Video/Control Business Specialist
9 年Yes my friend, I'd like to see all the potential range of colourshades that HDR makes available on a Display. Hence, a floating point color representation full compatibility is what I am expecting, possibly coupled with a dual channel Dynamic Modulation (LDR+HDR). this is something already known. I would love to work on that point, to add some improvement, of course. If possible. And no, I would prefer to NOT see things in the HDR field, being not accurate. That would be a nonsense, to me.
Unreal Authorized Instructor | Unreal TD x Fortnite | Unreal Fellowship Instructor | Scientific Director @ Prometeo-Lab
9 年Why would an LED panel need a "dual brightness" modulation ? If you can modulate even "only" 8bits per RGB component, you can actually turn off a single pixel(LED), reaching infinite ANSI contrast out of the box anyway. Precision though is a different matter.