Pulling, Long-Polling, Reactive Programming, and WebSockets: Choosing the Right Communication Model
Karam Khoury
Lead Software Engineer | Certified Team Leader & Scrum Master (PSM I) | Architecting Scalable .NET & Azure Solutions | Driving FinTech Innovations & Cloud Transformations
In software development, efficient client-server communication is critical for performance and user experience. Whether building real-time apps or data-driven services, understanding patterns like Pulling, Long-Polling, Reactive Programming, and WebSockets is essential. Let’s break down their use cases and explain how to implement them in .NET, using validated examples and references from official documentation.
1. Pulling (Short Polling)
What is Pulling? Pulling is a simple communication pattern where the client repeatedly requests updates from the server at fixed intervals.
When to Use
.NET Example
public async Task PullUpdatesAsync(string url, CancellationToken cancellationToken)
{
using var httpClient = new HttpClient();
while (!cancellationToken.IsCancellationRequested)
{
try
{
var response = await httpClient.GetAsync(url, cancellationToken);
if (response.IsSuccessStatusCode)
{
var content = await response.Content.ReadAsStringAsync();
Console.WriteLine($"Update received: {content}");
}
}
catch (HttpRequestException ex)
{
Console.WriteLine($"Request failed: {ex.Message}");
}
await Task.Delay(TimeSpan.FromSeconds(5), cancellationToken); // Poll every 5s
}
}
2. Long Polling
What is Long-Polling? Long-polling is a variation of pulling where the client makes a request, and the server holds it open until new data is available or a timeout occurs.
When to Use
.NET Example
Server-Side:
[HttpGet("updates")]
public async Task<IActionResult> GetUpdatesAsync(CancellationToken cancellationToken)
{
var update = await _updateService.WaitForUpdateAsync(cancellationToken);
return Ok(update);
}
Client-Side (C#):
public async Task LongPollUpdatesAsync(string url, CancellationToken cancellationToken)
{
using var httpClient = new HttpClient();
while (!cancellationToken.IsCancellationRequested)
{
try
{
var response = await httpClient.GetAsync(url, cancellationToken);
if (response.IsSuccessStatusCode)
{
var content = await response.Content.ReadAsStringAsync();
Console.WriteLine($"Update received: {content}");
}
}
catch (TaskCanceledException)
{
// Server-side timeout or cancellation
}
}
}
3. Reactive Programming with Rx.NET
What is Reactive Programming? Reactive programming is a declarative paradigm for handling asynchronous data streams using Reactive Extensions (Rx).
When to Use
.NET Example (Reactive Extensions)
public IObservable<string> ObserveUpdates(string url, TimeSpan interval)
{
return Observable.Interval(interval)
.SelectMany(async _ =>
{
using var httpClient = new HttpClient();
try
{
var response = await httpClient.GetAsync(url);
response.EnsureSuccessStatusCode();
return await response.Content.ReadAsStringAsync();
}
catch (Exception ex)
{
Console.WriteLine($"Polling error: {ex.Message}");
return string.Empty;
}
})
.Where(content => !string.IsNullOrEmpty(content));
}
// Usage
var subscription = ObserveUpdates("https://api.example.com/updates", TimeSpan.FromSeconds(5))
.Subscribe(update => Console.WriteLine($"Update: {update}"));
4. WebSockets
What are WebSockets? WebSockets provide a full-duplex protocol enabling real-time, bidirectional communication over a single TCP connection.
When to Use
领英推荐
.NET Example
Server-Side:
p.UseWebSockets();
app.Use(async (HttpContext context, RequestDelegate next) =>
{
if (context.WebSockets.IsWebSocketRequest)
{
using var webSocket = await context.WebSockets.AcceptWebSocketAsync();
var buffer = new byte[1024];
while (webSocket.State == WebSocketState.Open)
{
var result = await webSocket.ReceiveAsync(buffer, CancellationToken.None);
if (result.MessageType == WebSocketMessageType.Close)
{
await webSocket.CloseAsync(WebSocketCloseStatus.NormalClosure, null, CancellationToken.None);
break;
}
var message = Encoding.UTF8.GetString(buffer, 0, result.Count);
Console.WriteLine($"Received: {message}");
// Echo for demonstration; replace with your logic
await webSocket.SendAsync(buffer.AsMemory(0, result.Count), WebSocketMessageType.Text, true, CancellationToken.None);
}
}
else await next(context);
});
Client-Side (C# Console):
using var ws = new ClientWebSocket();
await ws.ConnectAsync(new Uri("ws://localhost:5000/"), CancellationToken.None);
var buffer = new byte[1024];
while (ws.State == WebSocketState.Open)
{
var result = await ws.ReceiveAsync(buffer, CancellationToken.None);
if (result.MessageType == WebSocketMessageType.Close)
{
await ws.CloseAsync(WebSocketCloseStatus.NormalClosure, "Closing", CancellationToken.None);
break;
}
var message = Encoding.UTF8.GetString(buffer, 0, result.Count);
Console.WriteLine($"Received: {message}");
}
5. SignalR: Simplifying Real-Time Communication
What is SignalR? SignalR is a .NET library that abstracts the complexity of real-time communication. It automatically selects the best transport mechanism (WebSockets, long-polling, or server-sent events) based on the client and server capabilities.
When to Use
.NET Example
Server-Side (Hub):
public class ChatHub : Hub
{
public async Task SendMessage(string user, string message)
{
await Clients.All.SendAsync("ReceiveMessage", user, message);
}
}
// In Program.cs or Startup.cs
builder.Services.AddSignalR();
app.MapHub<ChatHub>("/chatHub");
Client-Side (C# Console):
ing Microsoft.AspNetCore.SignalR.Client;
var connection = new HubConnectionBuilder()
.WithUrl("https://localhost:5001/chatHub")
.Build();
connection.On<string, string>("ReceiveMessage", (user, message) =>
{
Console.WriteLine($"{user}: {message}");
});
await connection.StartAsync();
await connection.InvokeAsync("SendMessage", "Client1", "Hello, SignalR!");
Client-Side (JavaScript):
const connection = new signalR.HubConnectionBuilder()
.withUrl("/chatHub")
.build();
connection.on("ReceiveMessage", (user, message) => {
console.log(`${user}: ${message}`);
});
connection.start().then(() => {
connection.invoke("SendMessage", "Client1", "Hello, SignalR!");
});
Why SignalR is a Game-Changer
SignalR simplifies real-time communication by:
Why Should You Care?
Choosing the right communication pattern depends on your application’s needs:
Updated Final Thoughts
Whether you’re building a real-time app or a data-intensive backend, understanding these communication patterns is essential. With .NET, you have powerful tools like HttpClient, Reactive Extensions, WebSockets, and SignalR to implement these patterns efficiently.
For further reading, check out these official resources:
Have you used any of these patterns in your projects? Which one is your favorite, and why? Let me know in the comments!