Properties In C#

Properties In C#

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In C#, a property is a member of a class that provides a flexible mechanism to read, write, or compute the value of a private field. They are a type of class member that have accessors which define the operations to be performed on a field of the class.

Properties Syntax:

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In this example,?SampleProperty?is a property. It has a?get?accessor and a?set?accessor. The?get?accessor returns the value of?_sampleField, and the?set?accessor assigns a value to?_sampleField.

Auto-Implemented Properties:

C# also supports auto-implemented properties where you don't need to define a separate field.

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n this case, the compiler creates a private, anonymous field that can only be accessed through the property's?get?and?set?accessors.

Read-Only Properties:

Read-only properties have a?get?accessor but no?set?accessor.

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You can set the value of a read-only property in the constructor of the class.

Write-Only Properties:

Write-only properties have a?set?accessor but no?get?accessor. However, these are much less common.

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Properties with Private Setters:

You can also create a property with a private set accessor, which can only be set within the class it is defined.

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In this case,?SampleProperty?can be read from anywhere, but it can only be changed from within the?SampleClass.

Properties with Different Access Modifiers:

C# also allows you to specify different access levels for the?get?and?set?accessors.

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In this example, the?get?accessor is public, but the?set?accessor is private.

Properties are a key part of object-oriented programming in C#, providing a way to control access to class data and allowing for more sophisticated behavior than that provided by simple data fields. In a technical interview, you may be asked to create or manipulate properties, so understanding their syntax and uses is crucial.



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