Principles of Animation
Principles of Animation
28 Principles of Animation
The purpose of studying and analyzing a scene like this is to acquaint oneself with the possibilites in the use of the principles of animation. I have listed 28 principles, though there well may be more. At first these will have to be used consciously, then hopefully in time will become second nature. These are the tools of animation and should be incorporated whenever possible. Some of them are accidentally stumbled upon while animating in an emotional spurt, but when the emotions are lax, knowing these principles will enable the artist to animate his scene intellectually, logically and artistically as well as emotionally.
28 Principles of Animation
Here is a list of things (principles) that appear in these drawings, most of which should appear in all scenes, for they comprise the basis for full animation
- -Pose and Mood
- -Shape and Form
- -Anatomy
- -Model or Character
- -Weight
- -Line and Silhouette
- -Action and Reaction
- -Perspective
- -Direction
- -Tension
- -Planes
- -Solidity
- -Arcs
- -Squash and Stretch
- -Beat and Rythem
- -Depth and Volume
- -Overlap and followthru
- -Timing
- -Working from extreme to extreme
- -Straights and Curves
- -Primary and secondary action
- -Staging and composition
- -Anticipation
- -Caricature
- -Details
- -Texture
- -Simplification
- -Positive and negative shapes
28 Principles of Animation
An example of the observations that might be made by flipping and studying just these two drawings. By shifting your eyes from one drawing to the other you can see these things happening. Watch the negative shapes also.