Poliigon's new texture standards & look ??
Our textures are higher quality than they were 9 years ago, but our format changes have lead to an inconsistent user experience.
So to increase consistency, we’re announcing our new texture standards: a framework that sets expectations for what you’ll get when you download textures.
In a nutshell, here's the main changes:
1. Defined PBR Maps: A predictable set of deliverables: Base Color, Roughness, Normal, Displacement, Ambient Occlusion, Metallic and a new ORM map for realtime.
2. Improved Filenames: All files are named with the new structure of: Poliigon_DescriptiveName_AssetIDNumber_MapName (no more confusing _metalness at the end of every file!)
3. More Resolutions: 8K-1K for large, 8K-.256 for small.
4. Set Physical Sizes: All surfaces are 2.5x2.5m (large surfaces) or 30x30cm (small surfaces)
5. Material X - An interoperable industry compatible .mtlx file that can be natively imported into multiple softwares.
From today all new textures will meet these new standards, including the latest batch of 13. Our goal is to remaster the entire texture library to these standards by the end of 2025. In certain circumstances, a texture may be unpublished if the source material is too old, but access for all previous purchasers will remain.
You can learn more about the formats, bit-depth, color space and resolutions in the official documentation page.
New look!
Our asset pages have undergone a major facelift! New textures (and eventually old) will have more useful previews including a video turntable, zoom, tiling, scene, map slice and reference previews. See it in action here.
We hope you like the changes! ??