Patterns and Predictability
Predictability. We obsess over it in Tech. Especially in B2B SaaS. And especially in Sales. There’s a reason that Sales Velocity is not just a conceptual equation but often a way of life. Doing whatever it takes to improve sales efficiency and eke out gain across each component variable.
High sales velocity signals robust demand, enables you to lock in customer contracts before the competition, speeds up revenue generation and greatly improves forecasting.
Frederick Kerrest puts it1 elegantly: “Nothing happens until someone sells something”. He’s right: unless there is a buyer for your product, there is no business. You don’t get to continue to work on your idea and you certainly aren’t going to grow.
Given the emphasis sales velocity garners you might expect proportionate focus on product development (and by extension a similar equation). But you’d be wrong. Industry wide it’s still largely a black box, people think in projects and company boards — concerned largely with hard finances — are largely left out of the loop.
My hard won belief is that today’s Tech organizations — especially product and technology teams within — lack a commonly accepted vernacular to describe what I like to call Product Velocity in a similar sense. Even with the tools and prior art readily available.
A quick diversion
You’re at a Casino in Las Vegas. You sit down to play roulette and plan on playing for while — it was smart to bring that hefty bankroll. When you sit down, the pit boss overseeing the table games makes note of your average bet size. It turns out you have an affinity for betting on red — no single, double or triple number bets for you — and like to spend about $50 a spin.
How much, theoretically, will the Casino win from you? Turns out there is a formula for it2 — it governs how much they’re willing to comp you to get you to keep playing.
The formula is comprised of four parts that are multiplied together:
No matter how variance plays out and what you actually win, the Casino should theoretically make:
In this case, the Casino, knowing that the expected value from you, the patron, is just about $400 is willing to comp you up to 30% (~$120) in the form of free drinks, a meal at one of their restaurants, etc. Even with this contra revenue they’ll still be in the black and you in the red given a long enough stay. This formula predictably governs their action and ultimately yours. And over the long run — edge inherent — the Casino always wins.
领英推荐
Back to Reality
What is this, fundamentally? What is its nature and substance, its reason for being? What is it doing in the world? How long is it here for? — VIII. 11
What does theo have to do with Product Velocity (“PV”)? Quite a lot. First, it can be used to govern action and increase alignment3. Second, it has similar variables. Like both Sales Velocity and theo, I define PV as being comprised of four parts:
So putting this together yields an equation you’ve seen before under a different guise:
The value in being able to express a number, even if conceptual, should be inherent. One of the biggest caveats here is that it doesn’t directly translate into Revenue like Sales Velocity does.
You and I know that certain product functionality tends to produce non-linear outcomes.
But the expression itself has value. Is Product Velocity increasing over time? Are we making strides to increase each component part? Are we better leveraging our resources? Over a long enough time horizon, especially for larger organizations, if the answer is an undisputed — yes — then like the Casino, you maximize your probability to win ceteris paribus.
Closing thoughts
Having been in the trenches of Software Engineering Measurement for some time, I believe that most leaders in Tech are primarily concerned with answering three fundamental questions:
But there’s so much noise4 and a general under appreciation for how to measure and convey answers to these questions in a consistent accepted way.
Predictability in the consistency of how we take ideas to production and ultimately create value for customers will always be in vogue.
Organizations have a lot to gain by thinking more deeply about this and putting into place simple measures that can build on prior art and accepted formulae from other functions and industries.
Because in this case, imitation might be the sincerest form of flattery.
Connecting work to value with data.
8 个月Very clearly articulated Greg Ceccarelli . I remain unconvinced that “product velocity” is the right thing to focus on though. I think it puts too much focus on incremental feature throughput and treats product development as a production process (fulfilling market demand for features) tightly coupled to the sales process. I think we need to view PD much more like the R&D function it is in other industries: building products the sales team can sell today with zero friction from PD, provided there is demand for it. If you need product development to build something before you can sell it, then you don’t yet have a sellable product. Decoupling the two keeps the focus in PD on expanding the footprint of a sellable products and focusing on the lifecycle revenues from those products rather than on the incremental delivery of a giant sprawl of features that only have marginal impact on long term sales growth. This is where you get the operating leverage from building software products, imo.
AI / ML Architect | Data Scientist | GCP
8 个月Goodheart's Law! I have such good stories on this. Not sure I should share on LI though