My Personal Rollercoaster: An Odyssey on Job Hunting and Growth in the Games Industry????
Doomscrolling LinkedIn on your first week of 2024, jobless and sad? I've been there too and I feel it is the right moment to self-reflect on it and think aloud of a better option than the sadscrolling.
I've been officially jobless since about 2019, despite 10 years experience (at the time) and a stellar portfolio at Unity and Activision Blizzard. Since more than 11,000 games industry people have involuntarily become unemployed in 2023, I want to share my experience as an example of what NOT TO DO after losing your job.
Disclaimer: Since 2019 I have enjoyed well-paid contract gigs and in 2022 have raised an angel round to found Gamedev Camp and am quite happy where I am now. But to get here I needed to fail a metric shitton of job interviews, I fell into a depression, lost my girl, my home, my friends, and restarted my life pretty much. Quite a detour!
During the first months of becoming jobless in 2019...
...yours truly:
Now in December 2023, I think that it is the 5th point that hindered me the most back then. See, as a hired employee, I'd have to work in a team - exactly what HRs and recruiters are tasked to evaluate. While I focused on myself being the coolest ever instead, putting my bets on charisma and leadership skills, the hiring people could have felt that I lacked hard skills and wasn't a good fit for the team. Rock stars usually don't get hired, they grow inside the organization.
Same message, a different angle:
I felt (rightfully so) a super-experienced professional that the employers should race to get. Problem was, it wasn't exactly the time when my particular expertise was in high demand. I could have repackaged myself to look hot for the market or I could have focused on what I was immediately best at and looked only for ideal job opportunities where they were. I did something in-between instead.
In 2023 and even worse in 2024, I see that understandable, very utilitarian, and low-key professionals have a higher chance of winning job opportunities. It makes sense if you think about it.?
领英推荐
Actions list I needed when I was jobless:
This is not a postmortem or a self-beating BDSM-kind of blogpost
It is a reflection on the 201,000 views Reddit thread that I started in r/gamedev.
My plan was to start a popular thread in a huge Reddit public, then edit my original message to plug Gamedev Camp, but the vibe of the thread ended up being not a good fit - experienced people literally drown in anxiety and desperation instead of doing what is obvious to any junior - take a bit of time to build your portfolio and work for free for a bit with people outside of your bubble. And so I recognised myself from back in 2019 and made this blogpost.
I can even imagine a dialogue with the past version of me like this:
Current me: Look, the market is shit, your portfolio is under NDA and your huge experience is probably not relevant for the job market anymore - come to Gamedev Camp, build a small game with a team and you'd be outplaying your competition very quickly.
Past me: NO! I can do it all by myself and I will.
And then we get 500 comments by rock-star kind of dudes on the edge of desperation. Just like me in 2019. Don't be me, be better and happy New Year!
#gamedev #gamedevjobs #CareerJourney
?? Unity Game Developer | Team Lead | Full-Stack Developer ??
1 年I'm thinking about building a small game with new tech ?? Pros: 1) New game 2) Learn new tech ??
Marketing Manager at ?Prover?is“ | Business Management and Marketing Student at ISM University
1 年Love this. Super personal yet actionable ??
Researcher | Educator | CEO and Founder of ThinkingBeyond
1 年Thanks for sharing Olle! Very inspiring, indeed!
Unlocking the best in people around me
1 年The mentioned Reddit post: https://www.reddit.com/r/gamedev/comments/18hizq1/9000_people_lost_their_job_in_games_whats_next/