My Adjunct Lecturer Journey: How I Designed My Lessons
5th Feb 2023 – that was the day I saw a message on DesignSG's Telegram group for a part-time adjunct lecturer role for Singapore Polytechnic's Specialist Diploma in User Experience and Digital Product Design.
This was a good opportunity to share my knowledge, get out of my comfort zone and experience the education industry first-hand. I applied for the role and passed the interviews which included a mock teaching segment.
My classroom of ~20 students were adult learners with day jobs from different industries (software engineering, marketing, game development, graphic design, UX design etc). The module was 18-weeks long with each lesson lasting for 3 hours.
In this article, I share my approaches on how I tackled the biggest challenge I faced while designing the curriculum.
How do I design engaging lessons for a cohort of skill-diverse students?
Table of Content
Approach 1: Strategic student grouping
I sought to form balanced groups, considering both students' skill levels and interpersonal dynamics
The UI Design module I taught was part of the second semester, this meant the students were familiar with each other, but I was not.
There were two things I looked out for during the first lesson:
1. Student-to-student dynamics
2. Design expertise
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Approach 2: Learning by doing (and teaching others)
I designed practical activities that allowed students to apply their newfound knowledge in a safe and fun setting.
I am a strong proponent of hands-on learning as it actively engages the brain through problem-solving; making the learning process more enjoyable and rewarding.
During practical activities, I would roam around the different groups to check on their progress and offering tailored guidance. Coming from a shy person myself, I wanted the activities to be opportunities and a comfortable space for shy students to ask me their questions they might not have in front of the entire class.
Approach 3: Implementing difficulty levels for activities
I ensured every activity has an easy mode for beginners, and a hard mode for advanced students to challenge themselves.
For beginners, I wanted them to be inspired of what's possible and motivate themselves. For advanced students, having them learn something they didn't know prior was a huge win.
By creating balanced groups, I fostered a collaborative learning environment by empowering advanced students to teach beginners; reinforcing the idea that teaching is the highest form of learning.
Conclusion
A design challenge in disguise.
You might have noticed that I treated this like a design challenge. I considered the different archetype of students (beginner to advanced), their needs and structured activities in a group setting to enable learning in a fun and engaging way.
UX Lecturer & Manager ?????? · President's Challenge Winner · Ex-Amazon
2 个月Shafie, you’ve left such a indelible impact on the students who have come through your classroom - and that impact is forever ??
APAC Creative Director at CBRE
2 个月Amazing, Shafie!! Love how you’ve incorporated UX practices to the extent of defining archetypes and even analyzing their soulmate and bestie. Such a thoughtful approach, and I’m sure it leads to a highly personalized teaching style—arguably the best kind. Thanks for sharing and kudos!