MG Jobs! Games Industry Newsletter ?? ???

MG Jobs! Games Industry Newsletter ?? ???


?? Mundo Gamer Jobs Newsletter: This Week's Must-See Gaming Highlights! ??

Hey, gaming community!

This week brings big news and changes! The Xbox Ambassadors program is coming to an end after 13 years of community and inclusion, marking an important transition for Xbox. Meanwhile, the collaboration between Dreamhaven and FuzzyBot is generating excitement with the release of "Lynked: Banner of the Spark", and the Days Gone studio is defying criticism and celebrating the success of Astro Bot, going against the director’s opinion.

On the business side, EA is not holding back on ambition, with a plan to double its user base and hit the $20 billion target by 2025, focusing on Action RPGs. At the same time, speculation around the Concord director's departure is sparking discussions, with Sony considering the game's future.

In financial moves, Gamebeast secured $3.7 million in funding, promising innovations for both Roblox developers and other content creators. Meanwhile, a recent report suggests that Square Enix fell short of expectations with FFXVI and FFVII Rebirth, stirring up heated debates in the industry. Lastly, powerhouse talents from Capcom, Ubisoft, and Riot have teamed up to form a new game studio, which is sure to shake up the market.

?? Don’t miss a single detail—check it all out at www.mundogamer.community !



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The Career of a Technical Artist: How to Start, Responsibilities, and Impact on Game Development

The gaming world is vast and filled with professionals working in various fields to create immersive and interactive experiences. One of the essential careers in game development is that of a Technical Artist. For those looking to combine art and technology, this profession offers the perfect balance between creativity and technical knowledge. Let's explore how to start in this field, what a Technical Artist does, and how this role influences game development.

What Does a Technical Artist Do?

A Technical Artist acts as a bridge between the art and programming teams. Their main responsibility is to ensure that artistic assets (3D models, textures, animations) are optimized to work well within the game engine, maintaining visual quality and technical performance.

Here are some of the primary tasks of a Technical Artist:

  • Asset optimization: A Technical Artist works to ensure that models and textures do not overload the game's performance. They adjust polygons, manage textures, and handle efficient asset loading.
  • Shader and material creation: They develop custom shaders and materials to provide impressive visual effects like reflections, shadows, and complex textures.
  • Tools and pipelines: They are responsible for creating and improving tools that automate processes, making life easier for artists and programmers. This might include animation scripts or asset optimization tools.
  • Technical problem-solving: They are always available to solve issues that arise during the integration of artistic assets into the game, ensuring that everything runs smoothly within the technical limits of the platform.

How to Start a Career as a Technical Artist?

1. Fundamentals of art and technology To become a Technical Artist, it's essential to have a strong foundation in both digital art and programming. Start by learning 3D art software like Maya, Blender, or ZBrush, as well as game engines like Unity or Unreal Engine. Familiarity with programming languages like Python, C#, or HLSL (for shaders) is also crucial.

2. Formal education and courses While many Technical Artists are self-taught, a degree in Game Design, 3D Animation, or Computer Graphics can be a great starting point. There are also specific courses for technical art on platforms like Udemy, Coursera, and CGMA.

3. Building a portfolio A portfolio is essential to demonstrate your skills. Create projects that showcase your mastery of both digital art and technical optimization. Highlight your ability to create shaders, solve performance issues, and show how your work improves both the visual and technical experience of a game.

4. Participation in game projects Participate in game jams or collaborate with indie studios. These experiences will put you in real development situations where you can apply your technical and artistic skills.

The Influence of a Technical Artist on Game Development

The role of a Technical Artist is crucial in balancing artistic ambition with the technical limitations of a project. They ensure that the designers' artistic vision is preserved while making sure the game runs smoothly and efficiently.

  • Visual quality: Without a Technical Artist, there is a risk of losing visual quality during optimization. They ensure the game retains its aesthetics, even on less powerful platforms.
  • Technical performance: Technical Artists optimize memory usage, graphic processing, and other technical resources, preventing performance drops, crashes, and other issues.
  • Production efficiency: By creating efficient tools and pipelines, they streamline the workflow, allowing other team members to focus on their specialties without worrying about technical problems.

The profession of a Technical Artist is fundamental to the game development process, combining technical and artistic skills to create immersive and visually stunning experiences without compromising performance. If you enjoy solving complex problems, working with digital art, and programming, this might be the perfect career for you.


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Md. Shah Paran

Digital marketing Specialised, SEO Expert, Facebook Ads, Google Ads.

1 个月

news update for games https://tinyurl.com/Ghost-of-Yotei

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Great one, thanks for sharing

Alain Nielsen dos Santos

?? Games | Business Development | Platform Manager

2 个月

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