METAVERSE
The Metaverse is described as the inevitable evolution of the internet.
Imagine a virtual world where billions of people live, work, shop, learn and interact with each other--all from the couches in the physical world.
In the world, the computer screen we use today to connect to a worldwide web of information have become portals to a 3D virtual realm that's palpable--like life ,only bigger and better. Digital facsimiles of ourselves or avatars move freely from one experience to another, taking our money with us.
This is known as metaverse and hype notwithstanding, it doesn't exist today.
Fortnite
Meta Horizon
Minecraft
Roblox
The Sandbox
Decentraland
Second Life
HISTORY OF THE METAVERSE:
The term "Metaverse" first appeared in author Neal Stephenson's 1992 science-fiction novel snowcrash, which describes the future where millions of people use virtual avatars to participate in a cyberspace realm, This concept was further popularized in another sci-fi novel, Earnest Cline's 2011 Ready Player One, in which everyday people strap on VR headsets and log into a virtual world to live out their fantasies.
HOW DOSE THE METAVERSE WORK?
Because the metaverse is largely unbuilt, there is little agreement on how it will work.
Broadly speaking, however, the metaverse is a digital ecosystem built on various kinds of 3D technologies, real time collaboration software and block chain- based decentralized finance tools.
The Metaverse remains a domain of niche applications, used by consumers for entertainment and gaming but stopping well short of an all encompassing virtual reality.
The Metaverse is controlled by large competing ecosystem .
For example, Apple and Android meta worlds-- with limited interoperability.
The Metaverse is a dynamic, open and interoperable space, much like the internet but in 3D.
HOW IS THE METAVERSE ACCESSED?
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Two technologies considered important to the development and growth of the metaverse are virtual reality and augmented reality.
whether VR and AR experience turn out to be the primary interface of the metaverse remains to be seen, gather senior principal analyst Tuong H. Nguyen told lawton, adding that what we have now are precursors or pre-metaverse solutions.
At present, many of the metaverse -like experiences offered by gaming platforms such as Roblox, Decentraland and Minecraft can be accessed through browsers or mobile devices and a fast internet connections.
In the article ,"7 Top Technology For Metaverse Development" Esther shein says that seven technologies will have the biggest impact on metaverse development over the next decade:
Artificial Intelligence
Internet Of Things
Extended Reality
Brain-Computer interfaces
3D modelling and reconstruction
Spatial and edge computing
Block chain
These are the technologies that develop metaverse to an another level.
CUTTING EDGE - METAVERSE
"Metaverse" became a household word when Facebook rebranded it's corporate identity to meta , "From now on, we will be metaverse-first, not Facebook-first" wrote CEO Mark Zuckerberg in his October 2021 announcement of the branding change and had the plans to invests at least $10 billion in the concept that year. In addition to meta, tech giants including Google, Microsoft, Nvidia and Qualcomm are also investing billions of dollars in the concept.
Management Consultancy Mc Kinsey & company has bullishly predicted that the metaverse economy could reach $Trillion by 2030 E-Commerce is expected to be the dominant engine with Gaming, Entertainment, Education and Marketing in the metaverse also becoming important sectors.
You can refer some of the books like "The Metaverse : And how it will Revolutionize Everything By Matthew Ball" , "Step into Metaverse: How the Immersive Internet will Unlock a Trillion-Dollar Social Economy By Mark van Rijmenam