Mastering Match Masters: How I became a Top 9 Player in Hong Kong
When a typhoon rolls in on the weekends with strong winds and heavy rain, what can you do besides staying indoors? Of course, play games! This time, I chose to dive into the world of Match Masters, developed by Candivore , a game I've been playing for over 3 years now.
After dedicating a solid 5 hours to the game, I proudly achieved the coveted status of being one of the top 9 players in Hong Kong.
During these 5 intense hours, I engaged in approximately 200 games, emerging victorious in many, some of which were nail-bitingly close. The game's economic system is undeniably well-crafted. However, once I reached the coveted Top 10 spot, the ascent up the leaderboard became an arduous task. I consistently found myself dealt unfavorable hands and pitted against opponents wielding more potent boosters. Consequently, my upward climb stalled, leading me to reluctantly step away from the competition.
Let me share some of my past achievements too:
This simple results page actually has a lot of room for improvement. For example, by linking players to the official website, we could conduct more in-depth analysis. For instance, among the games won, which combination of boosters was used the most? This information could help players understand which/how puzzles to play in order to increase their chances of winning.
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The website could also feature the top ten booster combinations used by winners worldwide, along with a link to the payment page for players to instantly purchase more relevant boosters to improve their chances of winning on the webshop. I know a company is specialized in doing it. Contact me please!
Match Masters also has a sticker collection feature. Perhaps due to the game's focus on puzzle battles, collecting stickers hasn't been very enticing. So, I haven't spent too much time completing sticker books like Monpoloy Go!
One of the sticker sets is in Ninja Turtles theme. If the developers are interested in incorporating other IPs, I can certainly recommend many popular Asian, especially Japanese anime IPs.
Why do I mention the Japanese market? Traditionally, Japanese gamers have high spending on mobile games. According to data, the average spending per download by Japanese players on Match Masters is approximately US$8.35, ranking it just behind the Tier-1 markets. By introducing a popular Japanese anime IP as the focus of the sticker collection book, I believe this game can unlock further potential in the Asian market.
Considering the game's current daily revenue of around US$300,000, obtaining global licensing for a top-tier Japanese anime IP for about US$1 million for 3 months should be feasible. Selecting a widely-loved Japanese IP for experimentation can successfully penetrate the Asian market. Moreover, this can serve as a low-risk way to test future markets growth since there are over 20 top-notch anime IPs in Japan that have already practiced crossover promotions in various mobile games across the Asia markets. I have relevant contacts in this area, so feel free to reach out if you're interested.
As a seasoned master, the question of whether to join the prestigious Diamond Master Club and avail of its additional privileges currently seems unnecessary. However, should the game introduce IPs like Dragon Ball, Street Fighter, or any of my beloved Japanese anime into Match Masters, my decision to subscribe and join the club would be an unequivocal yes.