Making sense of WWDC 2023
I’ve been a longtime enthusiast of the Apple platform and the turning point for me was when Steve Jobs launched the iPhone in 2007. My father bought his first iPhone in 2009 and was the only smartphone he got used to using. After he bought me an iPhone 3G in early 2010, I quickly looked up Saurik online and jailbroke my iOS (sorry, Apple).
Those were fun times. I probably haven’t jailbroken an iPhone since iPhone 6S, so I’m walking in line.
The 2023 edition of the World Wide Developer’s Conference (WWDC) shows us that another movement is starting with spatial computing and VisionPro.
I don’t see spatial computing as a cool name for augmented reality, but I see it as the right name. On Apple’s keynote on VisionPro, the presenter treats it as a computer rather than a device or something else – and this means a lot because we can confirm the emphasis that Apple is putting on spatial computing and its first-version product.
I’ve never looked seriously to augmented reality – until now. And you’ll see why.
Why it matters to be an Apple product
Well, Apple’s device integration and architecture compatibility are two important points that can make VisionPro win. Native iOS apps built in Swift and SwiftUI should be easily integrated to the spatial world o VisionPro, either by a 2D adaptation or a 3D/spatial support from the apps.
This matters because you’re buying a computer with a similar architecture than the already existing devices with thousands of third-party apps that matter to your routine. Once these apps will be available on the new platform, it makes the product attractive to the users.
As of June 7th, this is what Apple says about VisionPro’s operating system – visionOS:
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“All-new platform. Familiar frameworks and tools. Get ready to design and build an entirely new universe of apps and games for?Apple?Vision?Pro.”
Therefore, companies and software engineers won’t have to learn some clunky new Standard Development Kit (SDK) from zero to work with visionOS. There will be a learning curve, but most of it will be familiar to the engineers who already work with iOS/iPadOS/macOS development.
Tune in!
I will be posting summaries about the WWDC sessions I’m following, particularly in the spatial computing subject. We’ll be learning more about visionOS and more topics about iOS 17, iPadOS 17 and watchOS 10.
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