Making Mythmatch with a healthier team culture
In today's edition, we have an interview with Team Artichoke, the creators behind Mythmatch, plus a featured blog from Larian Studios' Arthur Mostovoy, and plenty of news featuring the likes of Bungie, Game Informer, and more.
Game industry programming powerhouse Moo Yu sheds light on building a better game studio.
“There’s this obsession with art having this magical intrinsic value outside of the people that create it, but for me, the goal is to bring the people together. There's so much joy in working with others and getting the best out of everyone but also watching stuff come together and seeing how ideas mix together constantly.”
'Once you realize the importance of having a robust and adaptive framework and implement a similar structure into your operational approach, your workflow will become unmatched.'
The studio's turbulent period has resulted in shuttered projects, departing alums, and a general uncertainty for its future endeavors.
RIP, Game Informer (1991-2024).
Healthy team deliver Amazing game??