Is Lorcana a good game?
Eric Boillaud, PhD - AI, Research and Dev.
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Ah, the sweet smell of nostalgia—or is it just the musty aroma of old trading cards? Picture this: young me, flipping through an issue of Casus Belli, my favorite magazine, on a train chugging from my birthplace in Burgundy to Aix-en-Provence for my studies. The year was 1993, flannel shirts were in, and grunge was the soundtrack of the day. That’s when I stumbled upon Magic the Gathering.
Magic has been a phenomenal success in the gaming industry. With its rich metagame, relatively simple rules, tactical depth
Pokémon (1996) and Yu-Gi-Oh (1999), two other trading card games (TCGs), attempted to reach a younger audience by offering simpler game design and leveraging existing licensed universes
This Friday, Lorcana from Disney and Ravensburger will hit mainstream retail. Big smash ahead, certainly. The game won't just be sold in specialty game shops, but also in some bookstores, as well as in Cultura, Best Buy stores, etc. The high level of pre-sales in August, the almost doubling of prices in certain brick-and-mortar stores and online compared to the publisher's suggested retail price, the already skyrocketing resale prices for certain cards, stock depletion by scalpers, and the increasing number of metagame analyses by YouTubers all suggest that this game is likely to be a huge hit.
Lorcana is explicitly targeting a family audience
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Now, let's address the dragons in the room:
And the million-dollar question: will Disney sprinkle in some cringe-worthy wokeness? Oh, would they miss an opportunity like that? Thanks to the game's "shift" mechanic, prepare to see in the next seasons dwarves who identify as tall people and colors that defy the rainbow itself. Because who needs logic when you play content-fluid? Come as you are, be yourself, you're welcome. As long as I can sell something to you. Do not force me to teach you a lesson in democracy by bombing your country!
As for Disney's future, I couldn't care less. No company has canned childhood dreams into consumable impulses since the 1970s or infused skewed values into young and old minds more than the House of Mouse. If Disney vanished tomorrow, taking Obi-Wan Kenobi and Indiana Jones into the digital abyss, I wouldn’t give a shit. But l must admit that Lorcana is a bloody good game. Gorgeous graphics and all, but the credit for the game design rightfully goes to Ravensburger*.
*: Ravensburger is being sued by its competitor by the way, Upper Deck, on the following grounds: breach of contract, breach of fiduciary duty, fraud, intentional interference with prospective economic relations, copyright infringement, and unfair business practices. Can anyone actually win a legal battle against the holy matrimony of Ravensburger and Disney? Good luck with that! But the lawsuit is another blinking neon sign that screams, "There's gold in them thar cards!"
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1 年Philippe Beaudoin Sylvain A. Trottier Fusillez-moi ce post à la con ! Je vous dois bien de tendre la joue à mon tour pour être venu vous taquiner de temps en temps ??