Light Bud Devlog Day 5
creature yawning in state 1

Light Bud Devlog Day 5

Done Today

  • animation
  • Animator class fixes

Today was a slow day. It took me some time to make a "skeleton" for the creature that all animations were based off of. Even then, frame by frame animation is a lengthy process. I don't have much to update except the fact that the creature now looks adorable - and the animator infrastructure worked almost flawlessly with a couple of changes to account for Procreate's file naming conventions.


folder full of creature animations

Outstanding

  • death popup
  • death logic in background.js


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