Learning more about 3D rendering
I've been interested in learning more about 3D rendering, and in more advanced uses of the three.js library in particular. To this end, I've just finished Christopher Lis' 'Intermediate Three.js with Shaders' course on Udemy.com!
The course focuses on the creation of custom shaders for an interactive data display project (global population statistics). With effective guidance and concise explanations, this is a good course for anyone wanting to push forward with learning more about what three.js is capable of. The example project is available for view on my GitHub portfolio, and as an extra challenge for myself, I'll be aiming to recreate the project using React-Three-Fiber!