JavaScript Design Patterns
A pattern describes a Challange that happens over and another time in the environment, so describes the core of the answer thereto challenge, in such how that you simply will use this resolution a Tillion times over, without doing the same things twice.
In application development,it is important to focus on the strategy of constructing, associating application in a very healthy, very strong, and easily maintainable approach, patterns offer a way of giving names to solutions for common challenges. These solutions can vary from abstract to really precise and technical and allow developers to effectively communicate with each other.
The goal of this series is to whet your appetency for a somewhat formal discussion of knowledge in code development by introducing you to the thought of code vogue patterns and presenting a couple of patterns that ar fascinating as a result of they get used considerably in fashionable JavaScript comes.
Singleton pattern
The what
The singleton pattern isn’t one of the most widely used ones, but we’re starting here because it’s relatively easy to understand
The singleton pattern stems from the mathematical construct of a singleton that is:
In mathematics, a singleton, which is also known as a unit set, is a set with exactly one element. For example, the set {null} is a singleton.
The Singleton Pattern limits the number of instances of a particular object to just one. This single instance is called a singleton.
This simply means that we limit the actualization of a class to a single object. The primary time an object of a class implementing the singleton pattern should be incorporated, it is actually going to get incorporated. Any subsequent try is just going to return that first instance.
The why
Although the singleton pattern isn’t without its challenges Singletons can also be classified as more than a global state. However, it still has its uses. The foremost notable one would be for configuration objects. Every time we call the object, we are essentially returning a reference to this object. Hence, a singleton!
The where
Angular’s services are a prime example of how the singleton pattern being used. We have a dedicated page in Angular’s documentation explaining how to make sure that a service is always provided as a singleton.
Services being singletons makes a heap of sense, we use services as a place to store state, configuration and permit communication between components and we make sure that there are not multiple instances messing up these concepts.
We will keep track of the number of button presses in one object which provides the functionality of counting and providing the current number of clicks.
If that object wasn’t a singleton (and the buttons would each get their own instance) the click count wouldn’t be correct.