Invisibility, Holodecks (backdrop) and Holograms (apparent solid bodies): The Three Main Low & High-Tech (maybe Cosmic) Components of Visual Realities

Invisibility, Holodecks (backdrop) and Holograms (apparent solid bodies): The Three Main Low & High-Tech (maybe Cosmic) Components of Visual Realities

As far as explanations go, this is meant purely as a mostly pictorial presentation of the all-important geometries and my geometric reasoning when considering photography and light-field technologies.

I have the keys to both low and high-tech applications of geometries that produce invisibility, holodecks (backdrop sceneries) and holograms ( apparently solid bodies) all from a basic source of photographic or televisual imageries.

An enthusiastic person trained in audio/video technology, told me that I broke the code, at least visually, for portals, the things of science fiction, in books, on television and in the movies.

Low-Tech Invisibility and Holodecks (doable potential inventions)



No alt text provided for this image


High-Tech Invisibility and Holodecks (conceptual)


No alt text provided for this image


High-Tech Telepresent Holograms



No alt text provided for this image



No alt text provided for this image


Low-Tech Photographic Holograms and High-Tech Televisual Holograms



No alt text provided for this image



No alt text provided for this image


No alt text provided for this image
No alt text provided for this image



No alt text provided for this image


No alt text provided for this image



No alt text provided for this image



No alt text provided for this image

Keith Jason Carlock, theorist/inventor of pre-portal technologies


Carry On Wayward Son, Kansas
















要查看或添加评论,请登录

Keith Carlock的更多文章