Implementing zk-SNARK Zero Knowledge Proof in Rust
Luis Soares, M.Sc.
Lead Software Engineer | Blockchain & ZK Protocol Engineer | ?? Rust | C++ | Web3 | Solidity | Golang | Cryptography | Author
Imagine holding a sealed envelope containing a secret message. You're tasked with proving the message's contents to a friend, but here's the catch: you can't open the envelope or reveal its contents.
That's the idea behind zk-SNARKs. In the world of cryptography, they're a big deal. And if you're looking to dive into this concept using Rust, the bellman toolkit is your go-to.
This article will break down how zk-SNARKs work and show you how bellman makes them more accessible for developers.
Let's dive into it, starting with a quick recap about zk-SNARKs key concepts.
The foundational pillars of zk-SNARKs
1. Zero-Knowledge
At its core, zero-knowledge proofs aim to uphold a paradoxical scenario: how can one party (the prover) convince another party (the verifier) that they possess a particular knowledge without revealing the essence of that knowledge?
This concept is vital in scenarios where information needs to remain confidential, but its authenticity or validity still needs verification.
2. Succinctness
In cryptographic terms, succinctness implies that the proof should be both small in size and quick to verify, irrespective of the original statement's complexity or length. This is particularly crucial in ensuring scalability and practicality. If every proof were lengthy or took a considerable time to validate, systems based on zk-SNARKs would become sluggish and impractical.
3. Non-Interactive
The "Non-Interactive" aspect of zk-SNARKs is about the communication between the prover and verifier. In many cryptographic systems, the prover and verifier need multiple rounds of communication to reach consensus. However, with zk-SNARKs, the prover can generate a single proof and send it to the verifier without any need for further back-and-forth interaction.
4. Arguments of Knowledge
This emphasizes that zk-SNARKs aren't just proofs of a statement's validity, but proofs that the prover possesses specific knowledge. The distinction here is subtle but significant. It's not just about proving a statement like "two numbers multiply to give 12" but proving that "I know two numbers that multiply to give 12" without revealing the numbers.
Introduction to the Rust 'bellman' Crate
What is the bellman crate?
The bellman crate is a Rust library for building zk-SNARKs. With a focus on modularity and ease of use, bellman developers can construct and verify zero-knowledge proofs. It offers a generic API that can be adapted to various cryptographic pairing-friendly elliptic curves.
The bellman library facilitates the construction of zk-SNARK systems, which hinge on several fundamental ideas.
Key Concepts in bellman
1. Circuits
In zk-SNARKs, computations are represented as circuits. These aren't your conventional electrical circuits but are abstract representations of computations where inputs pass through gates to produce outputs.
2. R1CS (Rank-1 Constraint Systems)
R1CS is a way to represent a circuit. The bellman crate employs R1CS for constructing zk-SNARKs.
In bellman, when you're defining your circuit, you're essentially adding these constraints. The cs.enforce() method is how you add constraints.
3. Parameters
zk-SNARKs require specific parameters to be generated for creating and verifying proofs.
Usually, there's an initial trusted setup phase where these parameters are generated. The randomness used in this phase must be discarded; otherwise, it could be used to generate fake proofs.
4. Proofs
Once you have a circuit (R1CS representation) and parameters:
5. Pairing-friendly Elliptic Curves
bellman works with pairing-friendly elliptic curves, a type of elliptic curve that supports a bilinear pairing operation. This operation is foundational for the cryptographic processes in zk-SNARKs. The library often uses the BLS12-381 curve, widely recognized for its security and efficiency.
Basic Usage of bellman
Let's dive into a simple example using the bellman crate.
Setting up the Environment
Firstly, you'll want to include the bellman crate in your Cargo.toml:
[dependencies]
bellman = "0.8" # Check the latest version on crates.io
Then, add the necessary imports:
extern crate bellman;
use bellman::{Circuit, ConstraintSystem, SynthesisError};
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Deep Dive Example
Let's explore the circuit concept further. Imagine you want to prove you know the square root of a number x without revealing the square root.
struct SquareRootCircuit<F> {
x: Option<F>,
root: Option<F>,
}
impl<F: Field> Circuit<F> for SquareRootCircuit<F> {
fn synthesize<CS: ConstraintSystem<F>>(self, cs: &mut CS) -> Result<(), SynthesisError> {
let x = cs.alloc(|| "x", || self.x.ok_or(SynthesisError::AssignmentMissing))?;
let root = cs.alloc(|| "root", || self.root.ok_or(SynthesisError::AssignmentMissing))?;
// root * root = x
cs.enforce(
|| "square",
|lc| lc + root,
|lc| lc + root,
|lc| lc + x,
);
Ok(())
}
}
In the above example, the prover wants to prove knowledge of the root of x. The constraint ensures that root it is indeed the square root of x.
When leveraging bellman, you would proceed to create parameters, and generate a proof with a known root, and then anyone can verify this proof without ever knowing the root.
A slightly more advanced example
Let's build on the foundational knowledge of zk-SNARKs to create a slightly more advanced example using bellman.
Consider a scenario where a student wants to prove to a potential employer that they have a diploma from a certain university, without revealing the university's name or the grade they achieved.
Problem Statement
Prove that you possess a diploma from one of three universities (A, B, or C) and that your grade is above a certain threshold, without revealing the exact university or the grade.
Implementation with bellman
Firstly, set up the environment:
extern crate bellman;
use bellman::{Circuit, ConstraintSystem, SynthesisError};
use pairing::bls12_381::{Bls12, Fr};
Define the circuit:
struct DiplomaCircuit<F: Field> {
// Encoded representation of universities: A = 1, B = 2, C = 3
university: Option<F>,
// Encoded representation of grades: Fail = 0, Pass = 1
grade: Option<F>,
threshold: F
}
impl<F: Field> Circuit<F> for DiplomaCircuit<F> {
fn synthesize<CS: ConstraintSystem<F>>(self, cs: &mut CS) -> Result<(), SynthesisError> {
let university = cs.alloc(|| "university", || self.university.ok_or(SynthesisError::AssignmentMissing))?;
let grade = cs.alloc(|| "grade", || self.grade.ok_or(SynthesisError::AssignmentMissing))?;
// Constraint 1: University should be one of A, B, or C.
cs.enforce(
|| "valid university",
|lc| lc + (F::one(), university) - F::one(),
|lc| lc + (F::from(2u32), university) - F::one(),
|lc| lc + (F::from(3u32), university) - F::one(),
);
// Constraint 2: Grade should be above the threshold.
cs.enforce(
|| "grade above threshold",
|lc| lc + grade,
|lc| lc + CS::one(),
|lc| lc + self.threshold,
);
Ok(())
}
}
In this example, we've made some simplifications. Universities are encoded as integers, and the grade is a binary encoding. The actual implementation might be more complex, especially when considering multiple courses, real grade values, and a more extensive set of universities.
Let's now demonstrate how parameter generation, proof creation, and verification would work using the bellman crate.
1. Parameter Generation
The parameter generation is usually done once for a given circuit structure. This phase results in a proving key and a verifying key.
use bellman::groth16::{generate_random_parameters, prepare_verifying_key, create_random_proof, verify_proof};
use rand::rngs::OsRng; // or another suitable RNG
fn main() {
let rng = &mut OsRng;
// Generate parameters based on our circuit
let params = {
let empty_circuit = DiplomaCircuit::<Fr> {
university: None,
grade: None,
threshold: Fr::from(1u32), // Assuming a binary encoding for grade
};
generate_random_parameters::<Bls12, _, _>(empty_circuit, rng).expect("Parameter generation failed")
};
}
2. Proof Generation
With the proving key and secret inputs, we can generate a zk-SNARK proof.
// Let's create a proof for having a diploma from university `A` (encoded as 1) with a passing grade (encoded as 1).
let prover_circuit = DiplomaCircuit {
university: Some(Fr::from(1u32)),
grade: Some(Fr::from(1u32)),
threshold: Fr::from(1u32),
};
let proof = create_random_proof(prover_circuit, ¶ms, rng).expect("Proof generation failed");
3. Proof Verification
Anyone can verify the proof with the verifying key and public inputs (in this case, just the threshold).
let pvk = prepare_verifying_key(¶ms.vk);
let public_inputs = vec![Fr::from(1u32)]; // Our threshold for passing grade
assert!(verify_proof(&pvk, &proof, &public_inputs).expect("Proof verification failed"));
}
The assertion here confirms that the provided proof is valid with respect to the given public inputs and verifying key.
The Lifecycle of a zk-SNARK with bellman
To appreciate the depth of what bellman offers, it's important to understand the general flow of a zk-SNARK:
Advanced Features of bellman
Beyond the basics, bellman offers several advanced features:
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This full flow—from parameter generation through proof creation to verification—gives a glimpse of how zk-SNARKs can be employed in real-world scenarios using the bellman crate.
So, we've had a deep dive into zk-SNARKs and got our hands dirty with bellman.
Happy coding, and keep those gears turning! ??????
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