Unhireable: Old Dog, New Tricks Part 2
You've seen those IG sponsored posts where there is this person that starts to do something in Illustrator and photoshop and they put a big X on the way that was done. Then they show you this new feature on illustrator?where you can draw something superfast by clicking a few nodes and you push another button and all the curves are automatically generated. Well I don't like those posts, I don't like the welcome screen on the Adobe programs, I don't like these new user friendly tips and whatever tool that makes the programs more user friendly. Am I curmudgeon? Probably.?
I want to give context on why I don't like these features and I know that my thinking is outdated. I really want to draw and create clean files, that's how I was trained. I like to make sure when I make my curves with the pen tool in Illustrator I want to utilize the least amount of nodes as possible and I want to make sure I am intentional with all my points. I also have gone through enough times where I see a file filled with textured strokes, and tons of symbols where the file won't work on the production side. Maybe these things have been rectified, but I want to go back to the basics and the foundation of how things are set up. I have seen so many files where it's drawn out and it looks good on the surface, but when you go and work with it you see shapes that aren't closed properly now the fills don't work, or when this stroke is a brush and you have to change the zipper color on the brush and not on the zipper itself. All this is very inside baseball, but I can say I rarely get a file from someone else where I don't need to clean it up in some way or another. So all these new shortcut features, I'll try them out but for the most part I'll stick to my workflow and use the basics that've been around since the early versions of Illustrator and Photoshop.
When I get a new version of any Adobe product, I always go into each program and revert the settings back to the older versions, goodbye welcome screen, new file in legacy format, yes please, tools and all my color, stroke and etc windows needs to be arranged a certain way. I even changed the appearance to the lighter grey. Am I stuck in my ways, I guess. Am I getting left behind, I'm not sure. I have to say so far I have yet to feel challenged in any way when I work with anybody else utilizing any of the newer tools.?
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I have to say I do feel like a Boomer when I hear people are working in Figma, or any other program that isn't under the Adobe umbrella.?
Well after saying all this I am open to learning, and I want to be challenged, but please let's make sure the files are clean.?
Global Creative Leader to the Footwear industry, currently freelancing for some very cool people while I decide what to do next. Former V.P. of Design, UGG Men's and Kid's
2 周Best thing I’ve read in a very long time Vince Chan
Art Director and Graphic Designer.
3 周I will never forget when I was working with a few other senior designers on a rebrand a few years ago. I remember a staff designer sent me a file to make some adjustments. Pretty much all the vectors had a bunch of unecessary points and was slowing down my computer, so I quickly removed them (a skill a picked up working as a type designer for years). After sending the file back over to him, he asked me why the file was so small despite all the vectors being there. Designers these days have no production skills at all (even the senior ones).
Creative Director
3 周I feel you on the new Adobe features and automation tools. I, too, prefer the old way, even if it’s more time-consuming. That said, Figma has become a pretty great tool for presentations. I would never create vectors or set type in there, but from a flow, collaboration, and animation standpoint, it’s tough to beat for working collaboratively.